** Changed in: unity (Ubuntu)
Status: New => Fix Released
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https://bugs.launchpad.net/bugs/818245
Title:
Dee.ResourceManager fails to load the first model attempted
Status in Dee:
Fix Released
Status in Unity:
Fix Released
Status in Unity 2D:
Invalid
Status in “dee” package in Ubuntu:
Fix Released
Status in “unity” package in Ubuntu:
Fix Released
Bug description:
Using the Dee.ResourceManager, I found that it fails to load an
existing stored model the first time. The error is:
dee-CRITICAL **: No known GType for type name DeeSequenceModel
A second attempt on the same model also seems to fail, but an attempt
on a second model succeeds. My work around for gwibber was to attempt
to load a tiny, useless model first then load the models I actually
need.
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