** Changed in: unity (Ubuntu)
       Status: New => Fix Released

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https://bugs.launchpad.net/bugs/818245

Title:
  Dee.ResourceManager fails to load the first model attempted

Status in Dee:
  Fix Released
Status in Unity:
  Fix Released
Status in Unity 2D:
  Invalid
Status in “dee” package in Ubuntu:
  Fix Released
Status in “unity” package in Ubuntu:
  Fix Released

Bug description:
  Using the Dee.ResourceManager, I found that it fails to load an
  existing stored model the first time.  The error is:

  dee-CRITICAL **: No known GType for type name DeeSequenceModel

  A second attempt on the same model also seems to fail, but an attempt
  on a second model succeeds.  My work around for gwibber was to attempt
  to load a tiny, useless model first then load the models I actually
  need.

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