** Changed in: compiz/0.9.8
Status: Triaged => Won't Fix
** Changed in: compiz/0.9.8
Milestone: 0.9.8.8 => None
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https://bugs.launchpad.net/bugs/1097664
Title:
GLShaderCache::priv [PrivateShaderCache] is leaked
Status in Compiz:
Fix Released
Status in Compiz 0.9.8 series:
Won't Fix
Status in “compiz” package in Ubuntu:
Fix Released
Bug description:
GLShaderCache::priv [PrivateShaderCache] is leaked
==9349== 6,433 (72 direct, 6,361 indirect) bytes in 1 blocks are definitely
lost in loss record 1,318 of 1,327
==9349== at 0x4C2AF8E: operator new(unsigned long) (in
/usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==9349== by 0xE01DD33: std::_Rb_tree<GLShaderParameters,
std::pair<GLShaderParameters const, GLShaderData>,
std::_Select1st<std::pair<GLShaderParameters const, GLShaderData> >,
GLShaderParametersComparer, std::allocator<std::pair<GLShaderParameters const,
GLShaderData> > >::_M_insert_(std::_Rb_tree_node_base const*,
std::_Rb_tree_node_base const*, std::pair<GLShaderParameters const,
GLShaderData> const&) (new_allocator.h:94)
==9349== by 0xE01DEEF: std::_Rb_tree<GLShaderParameters,
std::pair<GLShaderParameters const, GLShaderData>,
std::_Select1st<std::pair<GLShaderParameters const, GLShaderData> >,
GLShaderParametersComparer, std::allocator<std::pair<GLShaderParameters const,
GLShaderData> > >::_M_insert_unique(std::pair<GLShaderParameters const,
GLShaderData> const&) (stl_tree.h:1299)
==9349== by 0xE01D87B:
PrivateShaderCache::addShaderData(GLShaderParameters const&) (stl_map.h:523)
==9349== by 0xE01DC3A: GLShaderCache::getShaderData(GLShaderParameters
const&) (shadercache.cpp:111)
==9349== by 0xE02642A:
GLScreenAutoProgram::getProgram(GLShaderParameters&) (screen.cpp:293)
==9349== by 0xE0137C6: PrivateVertexBuffer::render(GLMatrix const*,
GLMatrix const*, GLWindowPaintAttrib const*) (vertexbuffer.cpp:445)
==9349== by 0x1222A572: SwitchWindow::glPaint(GLWindowPaintAttrib const&,
GLMatrix const&, CompRegion const&, unsigned int) (switcher.cpp:1029)
==9349== by 0xE0114CC: GLWindow::glPaint(GLWindowPaintAttrib const&,
GLMatrix const&, CompRegion const&, unsigned int) (paint.cpp:1340)
==9349== by 0x1222ABD7: SwitchScreen::glPaintOutput(GLScreenPaintAttrib
const&, GLMatrix const&, CompRegion const&, CompOutput*, unsigned int)
(switcher.cpp:821)
==9349== by 0xE0120DD: GLScreen::glPaintOutput(GLScreenPaintAttrib const&,
GLMatrix const&, CompRegion const&, CompOutput*, unsigned int) (paint.cpp:617)
==9349== by 0xE021A6A:
PrivateGLScreen::paintOutputs(std::list<CompOutput*,
std::allocator<CompOutput*> >&, unsigned int, CompRegion const&)
(screen.cpp:2038)
==9349==
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