** Changed in: compiz/0.9.8
Status: Triaged => Won't Fix
** Changed in: compiz/0.9.8
Milestone: 0.9.8.8 => None
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https://bugs.launchpad.net/bugs/1097644
Title:
Several leaks in new GLProgram from compileProgram() from
GLScreen::getProgram() from GLWindowAutoProgram::getProgram()
Status in Compiz:
Fix Released
Status in Compiz 0.9.8 series:
Won't Fix
Status in “compiz” package in Ubuntu:
Fix Released
Bug description:
Reviewing the code, this one looks real...
==9349== 16 (8 direct, 8 indirect) bytes in 1 blocks are definitely lost in
loss record 381 of 1,327
==9349== at 0x4C2AF8E: operator new(unsigned long) (in
/usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==9349== by 0xE017BC1: GLProgramCache::operator()(std::list<GLShaderData
const*, std::allocator<GLShaderData const*> >) (programcache.cpp:87)
==9349== by 0xE0238FA: GLScreen::getProgram(std::list<GLShaderData const*,
std::allocator<GLShaderData const*> >) (screen.cpp:1780)
==9349== by 0xE01FC69:
GLWindowAutoProgram::getProgram(GLShaderParameters&) (window.cpp:68)
==9349== by 0xE0137C6: PrivateVertexBuffer::render(GLMatrix const*,
GLMatrix const*, GLWindowPaintAttrib const*) (vertexbuffer.cpp:445)
==9349== by 0xE010B81: GLWindow::glDrawTexture(GLTexture*, GLMatrix
const&, GLWindowPaintAttrib const&, unsigned int) (paint.cpp:1271)
==9349== by 0xE010AD6: GLWindow::glDrawTexture(GLTexture*, GLMatrix
const&, GLWindowPaintAttrib const&, unsigned int) (paint.cpp:1247)
==9349== by 0xE0112F4: GLWindow::glDraw(GLMatrix const&,
GLWindowPaintAttrib const&, CompRegion const&, unsigned int) (paint.cpp:1328)
==9349== by 0xE011136: GLWindow::glDraw(GLMatrix const&,
GLWindowPaintAttrib const&, CompRegion const&, unsigned int) (paint.cpp:1287)
==9349== by 0x11B9FF5C: PrivateCubeWindow::glPaint(GLWindowPaintAttrib
const&, GLMatrix const&, CompRegion const&, unsigned int) (cube.cpp:1526)
==9349== by 0xE0114CC: GLWindow::glPaint(GLWindowPaintAttrib const&,
GLMatrix const&, CompRegion const&, unsigned int) (paint.cpp:1340)
==9349== by 0xE0118A2: PrivateGLScreen::paintOutputRegion(GLMatrix const&,
CompRegion const&, CompOutput*, unsigned int) (paint.cpp:449)
==9349==
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