** Changed in: unity/6.0
       Status: Triaged => Won't Fix

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https://bugs.launchpad.net/bugs/1065393

Title:
  Unity panel shadow still visible when the panel is not

Status in Unity:
  Fix Released
Status in Unity 6.0 series:
  Won't Fix
Status in unity package in Ubuntu:
  Fix Released

Bug description:
  When a window is fullscreen, Unity is optimized to not waste time
  rendering itself. And that feature works. However at the same time,
  the panel shadow still renders regardless of whether the panel itself
  has been rendered. And that looks quite wrong.

  Test case:
    1. Make a window full screen:
      (a) Chrome: F11; or
      (b) mplayer: F
    2. Trigger scale mode: Shift+Alt+Up or Super+W

  Expected: Windows scale and all that's visible behind them is the desktop 
wallpaper.
  Observed: Windows scale and behind I can see the panel shadow drawn on top of 
the wallpaper.

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