Note that GBM_ALWAYS_SOFTWARE=1 is not a solution, because using GBM buffers for software rendering seems to be a massive bottleneck -> bug 1576032
-- You received this bug notification because you are a member of Desktop Packages, which is subscribed to mesa in Ubuntu. https://bugs.launchpad.net/bugs/1543952 Title: Mesa EGL platform Mir does not implement environment variable LIBGL_ALWAYS_SOFTWARE Status in Mir: Triaged Status in mesa package in Ubuntu: Triaged Bug description: Mir binaries ignore Mesa setting LIBGL_ALWAYS_SOFTWARE=1 and only ever try hardware acceleration. See: http://mesa3d.org/envvars.html To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1543952/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : [email protected] Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp

