Hello Jeremy, or anyone else affected,

Accepted gnome-sudoku into xenial-proposed. The package will build now
and be available at https://launchpad.net/ubuntu/+source/gnome-
sudoku/1:3.18.4-0ubuntu1 in a few hours, and then in the -proposed
repository.

Please help us by testing this new package.  See
https://wiki.ubuntu.com/Testing/EnableProposed for documentation how to
enable and use -proposed.  Your feedback will aid us getting this update
out to other Ubuntu users.

If this package fixes the bug for you, please add a comment to this bug,
mentioning the version of the package you tested, and change the tag
from verification-needed to verification-done. If it does not fix the
bug for you, please add a comment stating that, and change the tag to
verification-failed.  In either case, details of your testing will help
us make a better decision.

Further information regarding the verification process can be found at
https://wiki.ubuntu.com/QATeam/PerformingSRUVerification .  Thank you in
advance!

** Changed in: gnome-sudoku (Ubuntu Xenial)
       Status: Triaged => Fix Committed

** Tags added: verification-needed

-- 
You received this bug notification because you are a member of Desktop
Packages, which is subscribed to gnome-sudoku in Ubuntu.
https://bugs.launchpad.net/bugs/1615252

Title:
  Pause/Resume doesn't work right in Sudoku (needs redraw)

Status in GNOME Sudoku:
  Fix Released
Status in gnome-sudoku package in Ubuntu:
  Fix Released
Status in gnome-sudoku source package in Xenial:
  Fix Committed

Bug description:
  Impact
  ======
  Clicking the Pause button doesn't hide the current game like it should, 
unless you force a redraw by minimizing the window or switching to a different 
window, etc.

  Similarly, clicking Resume doesn't unhide the current game unless you
  do the same thing.

  Test Case
  =========
  1. Install the update
  2. Run Sudoku. Click Easy. Click Pause.
  3. The game play area should be greyed out with a "Paused" text overlay
  4. Click Resume. The game play area should return to normal.

  To test the other major fix:
  1. Click New Puzzle, then select Very Hard.
  2. Does the puzzle appear to match the first puzzle listed at 
https://bugzilla.gnome.org/768345 ? (The puzzle should be completely different.)
  3. Make a screenshot or otherwise record what that first Very Hard puzzle 
looks like.
  4. Exit Sudoku.
  5. Reopen Sudoku and start a new Very Hard puzzle.
  6. The puzzle should be different than the first Very Hard puzzle (from steps 
1-3).

  
  Regression Potential
  ====================
  The Pause/Resume fix is a one-line fix to redraw the screen when the pause 
state is changed. The fix was released yesterday as gnome-sudoku 3.18.4 and 
3.20.5.

  3.18.3 was released a few weeks ago with the fix for random puzzle
  generation

  https://git.gnome.org/browse/gnome-sudoku/log/?h=gnome-3-18
  https://git.gnome.org/browse/gnome-sudoku/tree/NEWS?h=gnome-3-18

  The only other changes are translation updates.

  These fixes have all been incorporated into yakkety's gnome-sudoku
  1:3.21.90-0ubuntu2.

  ProblemType: Bug
  DistroRelease: Ubuntu 16.10
  Package: gnome-sudoku 1:3.21.90-0ubuntu1
  ProcVersionSignature: Ubuntu 4.6.0-10.12-generic 4.6.5
  Uname: Linux 4.6.0-10-generic x86_64
  ApportVersion: 2.20.3-0ubuntu7
  Architecture: amd64
  CurrentDesktop: GNOME
  Date: Sat Aug 20 12:40:13 2016
  EcryptfsInUse: Yes
  InstallationDate: Installed on 2016-08-11 (8 days ago)
  InstallationMedia: Ubuntu-GNOME 16.10 "Yakkety Yak" - Alpha amd64 (20160811)
  SourcePackage: gnome-sudoku
  UpgradeStatus: No upgrade log present (probably fresh install)

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