I've been thinking about this - and we will implement it eventually - but I don't think the readability of Unity8 desktop should be the motivator. Rather, Unity8 desktop scaling should be solved with a configurable scale factor that just makes text (and widgets proportionally) larger without moving away from the screen's best native resolution.
That was always the plan anyway and Unity8 probably has a scaling feature buried inside already. We just need to find out the command (or better get a GUI) for configuring the scale. -- You received this bug notification because you are a member of Desktop Packages, which is subscribed to xorg-server in Ubuntu. https://bugs.launchpad.net/bugs/1196239 Title: Add support for fake modes on laptop screens which only have one Status in Canonical System Image: Triaged Status in Mir: Triaged Status in xorg-server package in Ubuntu: Won't Fix Bug description: Reproduce: run mirout What happens: I only see one resolution supported. What should happen: I should see more resolutions, like I do on unity7. I guess, if in doubt, “support” the same ones as xrandr. To manage notifications about this bug go to: https://bugs.launchpad.net/canonical-devices-system-image/+bug/1196239/+subscriptions -- Mailing list: https://launchpad.net/~desktop-packages Post to : [email protected] Unsubscribe : https://launchpad.net/~desktop-packages More help : https://help.launchpad.net/ListHelp

