I think the priority is incorrect, and hopefully not based on the
scaling comment, which I think is maybe one use case, but not the most
important one:

“My laptop's graphics card|driver is slow|bad. I want to play game X,
but at 1920x1080 I get an average of 3 frames per seconds—even with the
lowest quality settings.”

Isn't one solution to limit the amount of pixels being rendered? I think
this is critical for gaming, as I've used this _a lot_ in the past and
current.

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https://bugs.launchpad.net/bugs/1196239

Title:
  Add support for fake modes on laptop screens which only have one

Status in Canonical System Image:
  Triaged
Status in Mir:
  Triaged
Status in xorg-server package in Ubuntu:
  Won't Fix

Bug description:
  Reproduce:
  run mirout

  What happens:
  I only see one resolution supported.

  What should happen:
  I should see more resolutions, like I do on unity7.

  I guess, if in doubt, “support” the same ones as xrandr.

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