This bug was fixed in the package gamemode - 1.5.1-0ubuntu4

---------------
gamemode (1.5.1-0ubuntu4) groovy; urgency=medium

  * debian/patches/git_default_gov.patch:
    - revert to previous governor instead of "powersave" when exiting
      (lp: #1875740)

 -- Sebastien Bacher <seb...@ubuntu.com>  Mon, 18 May 2020 15:05:23
+0200

** Changed in: gamemode (Ubuntu)
       Status: Fix Committed => Fix Released

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https://bugs.launchpad.net/bugs/1875740

Title:
  gamemode throttles (AMD?) CPUs on exit (powersave governor)

Status in gamemode package in Ubuntu:
  Fix Released

Bug description:
  * Impact
  The CPU governor is forced to 'powersave' when gamemode exists

  * Test case
  $ cat /sys/devices/system/cpu/cpu0/cpufreq/scaling_governor
  -> get the value
  $ /usr/libexec/gamemode-simulate-game gedit
  -> close gedit
  $ cat /sys/devices/system/cpu/cpu0/cpufreq/scaling_governor
  -> the value should be the same as in the first step

  * Regression potential
  it's only a config change about the governer selection so it should have 
other impact

  ----------------------------------------

  
  Release: Ubuntu Groovy Gorilla (development branch), but should be the same 
in 20.04
  Package version: 1.5.1-0ubuntu3

  What happens: The not-commented-out line "defaultgov=powersave" in
  /etc/gamemode.ini causes gamemode to switch to the powersave governor
  on exit rather than reverting to whatever governor was in use when
  gamemode kicked in. For AMD CPUs at least powersave is not an
  appropriate setting -- the CPU will run slow regardless of demand.
  It's nice for when you want some peace and quiet, not so nice for
  doing work (or for playing games you haven't configured to use
  gamemode).

  What I expect to happen: Surely the sane, expected, and user-
  respecting behaviour here would be to return the system to the state
  it was in pre-gamemode?

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