This bug was fixed in the package gnome-shell - 3.38.2-1ubuntu1~20.10.1

---------------
gnome-shell (3.38.2-1ubuntu1~20.10.1) groovy; urgency=medium

  * No-change backport to groovy
  * debian: Update gbp.conf and control references to groovy branching

gnome-shell (3.38.2-1ubuntu1) hirsute; urgency=medium

  * Merge with debian, containing new upstream release (LP: #1908161):
    - Fixed crash in meta_window_actor_thaw (LP: #1897765)
    - Fixed crash in st_bin_destroy (LP: #1898005)
  * debian/patches:
    - Refreshed
    - Revert-appDisplay-baseAppView-Cleanup-animate.patch:
      + Revert a 3.38.2 change that proved to cause regressions
    - screenshot-Grab-screenshot-during-paint-on-X11.patch:
      + Correctly take screenshots for fullscreen games (LP: #1908164)
  * Remaining changes with debian:
    - Replace gnome-backgrounds dep with ubuntu-wallpapers and Suggests
      gnome-themes-standard-data, gnome-backgrounds
    - Add some Recommends:
      + ubuntu-session (| gnome-session) to have the ubuntu session available
      + xserver-xorg-legacy
      + yaru-theme-gnome-shell for the default ubuntu theming
    - Update debian/gbp.conf with Ubuntu settings
    - gnome-shell-common.prerm: Remove deprecated ubuntu theme alternative
    - ubuntu/desktop_detect.patch:
      + add caching for desktop detection to avoid querying the current
        desktop env variable as iterate through the list each time. For the
        time of the Shell process, we can expect this env variable to stay
        stable.
    - ubuntu/smarter_alt_tab.patch:
      + quick alt-tab (without showing up the switcher) switch only between
        the last window of the last 2 applications to be focused instead of
        raising all windows of those apps.
    - ubuntu/lightdm-user-switching.patch:
      + Allow user switching when using LightDM.
    - ubuntu/lock_on_suspend.patch
      + Respect Ubuntu's lock-on-suspend setting.
    - ubuntu/background_login.patch
      + Change default background color as we modified the default GDM color
        for our ubuntu session.
    - ubuntu/gdm_alternatives.patch
      + Add support for GDM3 theme alternatives
    - optional-hot-corner.patch
      + enable patch proposed by upstream developer already in package (but
        not in series) to add a settings for optional hot corner activation.
    - main-show-an-error-message-on-gnome-shell-crash.patch,
      global-make-possible-to-set-debug-flags-dynamically.patch,
      main-increase-the-granularity-of-backtraces-in-SHELL_DEBU.patch,
      main-add-backtrace-crashes-all-and-backtrace-all.patch,
      sessionMode-add-support-for-debugFlags-parameter.patch:
      + Improve debug JS tracing for crash reports
    - st-scroll-view-Handle-the-case-where-scrollbars-are-NULL.patch:
      + Fix crash on theme changes
    - ubuntu/search-call-XUbuntuCancel-method-on-providers-when-no-dat.patch:
      + stop searches when requested from UI
    - magnifier-Show-cursor-when-magnifier-is-enabled-and-scale.patch:
      + Show monitor scaled cursor when magnifier is enabled
    - Break gnome-shell-extension-desktop-icons (<< 19.01.3+git20190814)

gnome-shell (3.38.2-1) unstable; urgency=medium

  * Team upload
  * New upstream release
    - Improve app picker spacing on larger resolutions
    - Don't add dialogs to the window preview more than once
    - Avoid cursor visibility changes on startup
    - Remove dead code in StButton, StEntry
    - Make FocusApp D-Bus method more reliable
    - Fix crashes with the desktop-icons extension
      (LP: #1898005, LP: #1898910)
    - Silence some warnings
    - Update translations: nb, zh_CN
    - Otherwise functionally equivalent to 3.38.1-3
  * Drop patches that were included in the new upstream release
  * d/gbp.conf: Use upstream 3.38.x branch.
    Version 40~alpha was already released, so it's misleading to say that
    3.38.x is the latest.
  * Standards-Version: 4.5.1 (no changes required)
  * Update Lintian overrides
  * Release to unstable

gnome-shell (3.38.1-3) experimental; urgency=medium

  * Team upload
  * Update to upstream gnome-3-38 branch, commit 3.38.1-19-ge93b8263b
    - Fix a crash with message "Error in freeze/thaw accounting"
    - Don't crash if taking a per-window screenshot fails
    - Align audio device selection icons better
    - Fix typing replies into Telepathy notifications
    - Fix some memory leaks
    - Show screen-recorder indication, even in Xorg
    - Don't play message sounds when "Do not disturb" is enabled
    - Don't allow adding apps to favorites if they would be hidden anyway
    - Update translations: bn_IN, es, fur, pt

gnome-shell (3.38.1-2) unstable; urgency=medium

  * debian/patches/modemManager_Add-property-getters.patch:
    - Cherry picked upstream commit to fix issue with missing "Mobile
      Broadband" item in the system menu (closes: #971511).

  [ Simon McVittie ]
  * d/control.in: Depend on gir1.2-gstreamer-1.0 (closes: #973463)

gnome-shell (3.38.1-1ubuntu2) hirsute; urgency=medium

  * debian/patches/modemManager_Add-property-getters.patch:
    - Cherry picked upstream commit to fix issue with missing "Mobile
      Broadband" item in the system menu (LP: #1902829).

 -- Marco Trevisan (Treviño) <[email protected]>  Tue, 15 Dec 2020
03:09:19 +0100

** Changed in: gnome-shell (Ubuntu Groovy)
       Status: Fix Committed => Fix Released

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https://bugs.launchpad.net/bugs/1908164

Title:
  Impossible to get screenshot of fullscreen games

Status in Mutter:
  Unknown
Status in gnome-shell package in Ubuntu:
  Fix Committed
Status in gnome-shell source package in Groovy:
  Fix Released

Bug description:
  [ Impact ]

  When I screenshot (by pressing PrintScreen button) pretty much any
  game (non-game applications like Chromium or VLC don't have this
  issue) that renders in fullscreen (Vulkan or OpenGL), screenshots
  always come out completely blank and transparent.

  [ Test case ]

  Run a game full-screen, hit Print Screen to get a screenshot:
    - Expect the screenshot to be saved in the picture folders and to contain 
the game screen

  [ Regression potential ]

  Screenshots on X11 might cause a bit more resources and could be taken
  with some delay.

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