** Changed in: gnome-games
       Status: New => Fix Released

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https://bugs.launchpad.net/bugs/533040

Title:
  Please enable sounds by default

Status in GNOME Games:
  Fix Released
Status in “gnome-games” package in Ubuntu:
  Triaged

Bug description:
  Binary package hint: gnome-games

  With the update of various games in gnome-games to use Clutter, they
  are much more visually appealing, animated and exciting feeling. When
  sounds are enabled, they seem to synchronize better with what is
  happening and add life to the scene. (This is different from
  previously, where sounds had less of an impact due to the complete
  lack of interesting animation to complement them). Some games seem to
  have improved sounds, to boot!

  Given this change, I think it would be natural to enable sounds by default in 
all these games, at least downstream. (Maybe for Lucid? That would be exciting; 
the new games selection will be getting some attention this release, after all).
  At the moment, sounds tend to be disabled by default. This is a shame because 
it is very unlikely they will even be discovered. In Quadrapassel, for example, 
sounds are toggled from the Preferences menu, but this option is unavailable 
while a game is ongoing. (And nobody wants to quit a good game of, err, falling 
block sorting). Similar scenario in most others.

  There is a perfectly good volume control with a Mute option for the
  case where a user does not wish to be heard. Sound should be opt-out
  in that fashion, as it is for any other entertainment software we
  ship.

  ProblemType: Bug
  Architecture: i386
  Date: Fri Mar  5 16:37:14 2010
  DistroRelease: Ubuntu 10.04
  NonfreeKernelModules: wl
  Package: gnome-games 1:2.29.91-0ubuntu2
  PackageArchitecture: all
  ProcEnviron:
   LANG=en_CA.UTF-8
   SHELL=/bin/zsh
  ProcVersionSignature: Ubuntu 2.6.32-15.22-generic
  SourcePackage: gnome-games
  Uname: Linux 2.6.32-15-generic i686

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