** Changed in: unity (Ubuntu)
Milestone: ubuntu-12.04-beta-1 => ubuntu-12.04-beta-2
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https://bugs.launchpad.net/bugs/923749
Title:
New "push mouse offscreen" feature really difficult to get
Status in Unity:
Triaged
Status in Unity Distro Priority:
Fix Committed
Status in “gnome-control-center” package in Ubuntu:
Fix Released
Status in “unity” package in Ubuntu:
Triaged
Status in “gnome-control-center” source package in Precise:
Fix Released
Status in “unity” source package in Precise:
Triaged
Bug description:
In unity 5.2 RC1:
- revealing the launcher by putting mouse on the edge and pushing seems very
hard (the distance to push it long). This is even worse on trackpad.
Related issue:
on multimonitor setup, going from one monitor to the edge suffer from the
same issue (you have to push the mouse a lot, more than it felt naturally
needed). Especially when you drag a window using the trackpad.
Also, when you put your mouse on the central point slowly to go to monitor 2,
you get stuck even if you believe that the mouse is already on the monitor 2
(because there is one pixel left on monitor 1 and the whole cursor is drawn on
monitor 2)
This is on a dell Latitute XT2, with default mouse velocity option.
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