** Changed in: unity-2d
Status: Fix Committed => Fix Released
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https://bugs.launchpad.net/bugs/954175
Title:
[FFe] [UIFe]: Multimonitor support for Unity-2d
Status in NULL Project:
New
Status in Unity 2D:
Fix Released
Status in “metacity” package in Ubuntu:
Fix Released
Bug description:
In order to provide an acceptable multimonitor experience in Unity-2d
we request Feature Freeze & UI Freeze Exemptions so that we can merge
the branches for Unity-2d and metacity that implement that feature.
The metacity code is needed to make it expose the proprietary
_UNITY_NET_WORKAREA_REGION atom, to support struts in the middle of the
workarea and to report union of workspaces in _NET_WORKAREA instead of just one
Three bugs for that can be found at
https://bugs.launchpad.net/ubuntu/+source/metacity/+bug/798156
https://bugs.launchpad.net/ubuntu/+source/metacity/+bug/947249
https://bugs.launchpad.net/ubuntu/+source/metacity/+bug/950774
The branch that is going to be merged can be found at
https://code.launchpad.net/~aacid/metacity/metacity_multimonitor_struts
The unity-2d code is needed to make the unity-2d-shell, unity-2d-panel and
unity-2d-spread binaries screen aware, it implements the design specifications
for MultiMonitor
The branch that is going to be merged can be found at
https://code.launchpad.net/~unity-2d-team/unity-2d/Shell-MultiMonitor
This increases feature parity with regard to Unity launcher-per-screen
(if user enables it), dash showing in the correct screen, hud showing
in the correct screen, launcher marking the correct windows per
screen, etc.
More information to follow
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