** Changed in: unity-2d
       Status: Fix Committed => Fix Released

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https://bugs.launchpad.net/bugs/947976

Title:
  [unity-2d] FF exception to add PointerBarrier to Unity2d

Status in Unity 2D:
  Fix Released
Status in “unity-2d” package in Ubuntu:
  New

Bug description:
  PointerBarrier is an important part of the desktop specification for
  the Precise cycle. It creates an XPointerBarrier with additional logic
  to detect if a mouse is pushing against the barrier, triggering
  Launcher reveal if over a certain pressure, and causing the barrier to
  drop if over a higher pressure.

  This feature is currently in place in Unity. So for feature parity,
  Unity 2D needs this also.

  Please find the ready-to-merge MR for this feature attached to this
  bug report.

  Testing is 2-fold: first there is a comprehensive unit test of the
  PointerBarrier class, which runs inside a fake Xserver and manipulates
  the mouse to ensure the barrier operates properly.

  Second, our automated UX tests have been updated to reflect the change
  from Mouse-over area to PointerBarrier, and all previous behaviour of
  the Launcher is maintained

  Please find pbuilder logs attached.

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