This bug was fixed in the package unity-2d - 5.7.0-0ubuntu1
---------------
unity-2d (5.7.0-0ubuntu1) precise; urgency=low
* New upstream release:
- unity-2d-panel crashed with SIGABRT in Unity2dDebug::unity2dQtHandler()
(LP: #925457)
- unity-2d-shell crashed with SIGSEGV in ref() (LP: #947278)
- Launcher - Make Launcher left of screen reveal more responsive and less
prone to false positives (LP: #765819)
- [dash] [launcher] [panel] Tinting based on wallpaper missing
(LP: #882101)
- [launcher] In multimonitor setup Unity-2D only shows launcher on one
monitor (fails MM UX spec #2.8) (LP: #780204)
- [unity-2d] FF exception to add PointerBarrier to Unity2d (LP: #947976)
- multimonitor, launcher: Provide an option to display either a single
launcher or a launcher on each display in a multi-monitor environment
(LP: #950136)
- lens switching is not keyboard navigable (LP: #945220)
- [panel] [multi-monitor] On secondary screen, unable to scrub from
indicator menu to app menu (LP: #844809)
- "Workspaces" button displays previous wallpaper (LP: #900019)
- Dash - cursor should change when pointer is over the search field
(LP: #849175)
- Filter checkboxes are without margins in right to left locales
(LP: #949319)
- [panel] [multi-monitor] Open indicator menu on one screen causes other
indicator to look open too (LP: #844798)
- Dash - horizental divider line in between categories incorrectly drawn
(LP: #841750)
- [launcher] Tile Progress bar starting from left of launcher, not
container (LP: #912777)
- Dash - dash is not closed with alt+f4 (LP: #891818)
- [dash] Rating stars in right-to-left locales behave inconsistently.
(LP: #945719)
- LensButton.qml:72 warning when running unity-2d (LP: #947276)
- [dash] Multi-range filters are rendered incorrectly in right-to-left
locales (LP: #950649)
* debian/unity-2d.gconf-defaults:
- removed: not used anymore and causing regression with hide-mode=2
by default, converted to the gsettings key (LP: #942772)
* debian/unity-2d.preinst:
- removed, was a natty -> oneiric transition
* debian/control, debian/unity-2d-common.install:
- create unity-2d-common and make some packages depending on it
- move some files from unity-2d package to unity-2d-common
(gsettings and apport hook) to have packaging shipping their schema
(LP: #925457)
* debian/unity-2d-common.install.in:
- no more gconf -> gsettings migration shipped
* debian/unity-2d.postinst, prerm, trigger:
- moved to unity-2d-common new package, to ensure even people uninstalling
unity-2d got the right metacity configuration in the session
- update the trigger to the correct directory
* debian/control:
- bump to latest Standards-Version
- fix some too long description
- put the transitional packages in the oldlibs/extra section
- build-dep on libxtst-dev, libxfixes-dev for barrier change
- need latest metacity for barriers to work
-- Didier Roche <[email protected]> Mon, 19 Mar 2012 14:07:10 +0100
** Branch linked: lp:unity-2d
** Changed in: unity-2d (Ubuntu)
Status: New => Fix Released
--
You received this bug notification because you are a member of Desktop
Packages, which is subscribed to unity-2d in Ubuntu.
Matching subscriptions: dp-unity2d
https://bugs.launchpad.net/bugs/912777
Title:
[launcher] Tile Progress bar starting from left of launcher, not
container
Status in Unity 2D:
Fix Released
Status in “unity-2d” package in Ubuntu:
Fix Released
Bug description:
Best to check out the screenshot to see what I mean.
I started to burn a CR with Brasero, and I noted that the progress bar
begins at the left of the launcher, not within the tile itself.
To manage notifications about this bug go to:
https://bugs.launchpad.net/unity-2d/+bug/912777/+subscriptions
--
Mailing list: https://launchpad.net/~desktop-packages
Post to : [email protected]
Unsubscribe : https://launchpad.net/~desktop-packages
More help : https://help.launchpad.net/ListHelp