** Changed in: unity
       Status: Fix Committed => Fix Released

-- 
You received this bug notification because you are a member of Desktop
Packages, which is subscribed to unity in Ubuntu.
Matching subscriptions: dp-unity
https://bugs.launchpad.net/bugs/917210

Title:
  compiz+unity3d generates > 50 wakeups a second on idle system

Status in Compiz Core:
  Fix Released
Status in The Ubuntu Power Consumption Project:
  Fix Committed
Status in Unity:
  Fix Released
Status in “compiz” package in Ubuntu:
  Fix Released
Status in “unity” package in Ubuntu:
  Fix Committed

Bug description:
  When my machine is idle, compiz is generating > 50 wakeups a second.
  The main culprit seems to be waiting for a video sync which happens at
  ~50Hz.  Attaching gdb I can see this occurs in:

  PrivateGLScreen::waitForVideoSync() in /usr/lib/compiz/libopengl.so

  Not sure if this is a requirement or not, but it seems rather sub-
  optimal to be waiting on the video sync at 50Hz while the system is
  effectively idle.   Is this a bug or a feature?

  Using Precise + Unity 3D with today's latest updates (16th Jan 2012)
  on x86_64.

To manage notifications about this bug go to:
https://bugs.launchpad.net/compiz-core/+bug/917210/+subscriptions

-- 
Mailing list: https://launchpad.net/~desktop-packages
Post to     : [email protected]
Unsubscribe : https://launchpad.net/~desktop-packages
More help   : https://help.launchpad.net/ListHelp

Reply via email to