This bug was fixed in the package compiz - 1:0.9.7.2-0ubuntu1

---------------
compiz (1:0.9.7.2-0ubuntu1) precise-proposed; urgency=low

  [ Łukasz 'sil2100' Zemczak ]
  * New upstream snapshot:
    - Fix global menu not being ergonomical on large screens (LP: #682788)
    - Fix Alt+Right arrow key (LP: #943612)
    - Fix key bindings for actions while doing tap detection (LP: #944631)
    - Window movement is erratic and buggy, backport (LP: #923683)
    - CompScreenImpl::addAction(CompAction*): Assertion `priv->initialized'
      failed (LP: #946118)
    - gtk-window-decorator crash with SIGSEGV in max_window_name_width()
      (LP: #937815)
    - Finish the implementation of the locally integrated menubars
      (LP: #931245)
    - Unity/compiz intercepts keystrokes from grabbed windows (LP: #806255)
    - Pressing alt doesn't show the menu title bar in top panel (LP: #943194)
    - Fix Alt stealing focus from widgets (LP: #943851)
    - Fix Alt + drag (LP: #945373)
    - lp:compiz-core fails parallel builds (make -jN) (LP: #938417)
    - Changing the HUD shortcut disables all Alt-based combinations. And
      changing the Dash shortcut disables all Super-based shortcuts
      (LP: #945816)
    - Fix key bindings (such as Super) not working on empty workspace or on
      slow/loaded systems (LP: #953089)
    - compiz crashed with signal 5 in Glib::exception_handlers_invoke()
      (LP: #808007)
    - Fix segfault caused by r3043 (LP: #958540)
  * Removed cherry-picked patches:
    - debian/patches/fix_806255.patch
    - debian/patches/fix_923683.patch
    - debian/patches/fix_943194.patch
    - debian/patches/fix_944631.patch
    - debian/patches/fix_alt_pressing.patch
    - debian/patches/additional_alt_tapping_fix.patch

  [ Didier Roche ]
  * pick upstream fix, debian/patches/fix_953839.patch:
    [regression] Invisible resize border is now only 1px wide (LP: #953839)
  * debian/patches/revert_lim.patch:
    - revert the integrated menu patch. It won't be released in precise and
      triggers a regression (in bug #962085)
  * debian/patches/fix_953089_2.patch:
    - second trial to fix remaining corner cases
  * debian/patches/exit_1_if_composite_cant_init.patch:
    - try to workaround a crasher which seems to happen when the composite
      plugin failed to initialize. Hopefully exiting 1 will make gnome-session
      respawning compiz and then the init will work. (LP: #833729)
  * debian/patches/always_replace.patch:
    - right now, always replace the current WM as it seems that some people
      got another compositor running at the start of the session. This will
      hopefully workaround the issue that some people experience.
 -- Didier Roche <[email protected]>   Fri, 23 Mar 2012 09:13:51 +0100

** Changed in: compiz (Ubuntu)
       Status: Confirmed => Fix Released

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https://bugs.launchpad.net/bugs/682788

Title:
  Global menu is not ergonomical on large screens

Status in Ayatana Design:
  Fix Committed
Status in Compiz Core:
  Fix Released
Status in Unity:
  In Progress
Status in “compiz” package in Ubuntu:
  Fix Released
Status in “metacity” package in Ubuntu:
  In Progress
Status in “unity” package in Ubuntu:
  In Progress
Status in Baltix GNU/Linux:
  Confirmed

Bug description:
  Global menu in general (not only in Unity) is very unergonomic on
  large screens (see the attached screenshot) because if you have a
  small window somewhere near the low right corner you have to move the
  cursor all the way up to to panel to reach the menu. I understand why
  the global menu was used for the netbook edition (it saves space and
  most windows are maximized), but since Unity is intended to be for the
  desktop edition there should be an option to switch to the traditional
  position of the app menu. It would be welcomed by many desktop users.

  A commonly suggested solution is:
   [ ] Global Menu on
   [ ] Global Menu off
   [ ] Global Menu only for maximized windows
  The default is usually suggested as either the first (on) or last (on only 
for maximized windows).

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