This bug was fixed in the package unity-2d - 5.8.0-0ubuntu1
---------------
unity-2d (5.8.0-0ubuntu1) precise-proposed; urgency=low
* New upstream release
- Loss of DBus connection with active Dash/Hud results in broken panel
(LP: #953168)
- [launcher] super key and number from _keypad_ doesn't work (LP: #750514)
- [dash] Home lens state not reset if dash closed & reopened (LP: #948299)
- HUD is silent to screen readers (LP: #949445)
- Use title case capitalization "Lock to Launcher" & "Unlock from
Launcher" (LP: #949636)
- tiles highlight incorrect, highlight only visible at edge (LP: #953403)
- [UIFe] Use average color of wallpaper to tint launcher/dash/panel/hud
(LP: #960194)
* debian/control:
- build-dep on latest nux and unity-core
-- Didier Roche <[email protected]> Fri, 23 Mar 2012 15:33:38 +0100
** Changed in: unity-2d (Ubuntu)
Status: New => Fix Released
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https://bugs.launchpad.net/bugs/953403
Title:
tiles highlight incorrect, highlight only visible at edge
Status in Unity 2D:
Fix Released
Status in “unity-2d” package in Ubuntu:
Fix Released
Bug description:
The highlight when selected (alt+F1) should cover the whole tile.
Currently only a tile selection outline is shown.
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