Ariel Constenla-Haile wrote:
> OOo Basic code to test, that I'm not sure how correct is:
Looks just fine to me, thx for chiming in, don't read this list
daily -

>       'there *must* be another way, other than hand-coding an SVG path!
>       oAnimateMotion.Path = "m -0.5 -0.5 0.5 1 0.5 -1"
Hm, not that I'm aware of from UNO (Java surely will have support for 
that somewhere). There's c++ code inside OOo of course, that should
be made accessible via UNO I guess...

> this is a no-go; API clients shouldn't worry about the implementation.
You're right, please file an issue for the missing documentation.


-- Thorsten

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