Thank you all for your very helpful input. We'll post back to this thread
when we have some example Java code illustrating what we're now able to do,
in hopes of progressing the animation documentation a little.


-----Original Message-----
From: Thorsten [] On Behalf Of Thorsten
Sent: Monday, January 19, 2009 8:12 AM
Cc: John Hayes; Jason Vanhoy; Jay Heinlein
Subject: Re: [api-dev] RE: UNO Java: adding a motion path Animation to an
XShape in Impress

Ariel Constenla-Haile wrote:
> OOo Basic code to test, that I'm not sure how correct is:
Looks just fine to me, thx for chiming in, don't read this list
daily -

>       'there *must* be another way, other than hand-coding an SVG path!
>       oAnimateMotion.Path = "m -0.5 -0.5 0.5 1 0.5 -1"
Hm, not that I'm aware of from UNO (Java surely will have support for 
that somewhere). There's c++ code inside OOo of course, that should
be made accessible via UNO I guess...

> this is a no-go; API clients shouldn't worry about the implementation.
You're right, please file an issue for the missing documentation.


-- Thorsten

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