Michal Mocny wrote:
> Most plugins will work across a wide range of platform versions,
> so often it would work to have disparate platform versions even with plugins.
> However, I do concede that in general this isn't a complexity we focus on.

Please note that arbitrary platform implementations choose to drop support for 
actual OS versions arbitrarily. And not in lockstep w/ their fellow platforms. 
They also choose to add support for actual OS versions arbitrarily.

I could easily need to use a slightly older version of platform Y in order to 
retain support for OS Y version Q. But I might want to use a newer version of 
platform Z in order to support OS Z version P.

I'm not saying that this has to be the easiest thing in the world for me to do, 
but it should be both doable and documented.

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