Michal Mocny wrote: > Most plugins will work across a wide range of platform versions, > so often it would work to have disparate platform versions even with plugins. > However, I do concede that in general this isn't a complexity we focus on.
Please note that arbitrary platform implementations choose to drop support for actual OS versions arbitrarily. And not in lockstep w/ their fellow platforms. They also choose to add support for actual OS versions arbitrarily. I could easily need to use a slightly older version of platform Y in order to retain support for OS Y version Q. But I might want to use a newer version of platform Z in order to support OS Z version P. I'm not saying that this has to be the easiest thing in the world for me to do, but it should be both doable and documented.
