Github user nikhilkh commented on a diff in the pull request:
https://github.com/apache/cordova-docs/pull/534#discussion_r54963846
--- Diff: www/docs/en/dev/config_ref/index.md ---
@@ -211,9 +211,8 @@ platform. See [Customize icons topic](images.html) for
more information.
android-maxSdkVersion(integer) | *Default: Not Specified* <br/>
==Android== <br/> Sets the `maxSdkVersion` attribute of the `<uses-sdk>` tag in
the project's `AndroidManifest.xml` (see [here][uses-sdk]).
android-minSdkVersion(integer) | *Default: Dependent on cordova-android
Version* <br/> ==Android== <br/> Sets the `minSdkVersion` attribute of the
`<uses-sdk>` tag in the project's `AndroidManifest.xml` (see [here][uses-sdk]).
android-targetSdkVersion(integer) | *Default: Dependent on
cordova-android Version* <br/> ==Android== <br/> Sets the `targetSdkVersion`
attribute of the `<uses-sdk>` tag in the project's `AndroidManifest.xml` (see
[here][uses-sdk]).
- AppendUserAgent(string) | ==Android== <br/> If set, the value will
append to the end of old UserAgent of webview. When using with
OverrideUserAgent, this value will be ignored.
- AppendUserAgent(string) | ==iOS== <br/> If set, the value will append
to the end of old UserAgent of webview. When using with OverrideUserAgent, this
value will be ignored.
- BackgroundColor(string) | ==Android== ==BlackBerry== ==Windows== <br/>
Supports a four-byte hex value, with the first byte representing the alpha
channel, and standard RGB values for the following three bytes.
+ AppendUserAgent(string) | ==Android== ==iOS== <br/> If set, the value
will append to the end of old UserAgent of webview. When using with
OverrideUserAgent, this value will be ignored.
+ BackgroundColor(string) | ==Android== ==BlackBerry== ==Windows== <br/>
Supports a four-byte hex value, with the first byte representing the alpha
channel, and standard RGB values for the following three bytes. <br/> For
Windows, it is a three-byte hexadecimal number preceded by "#" or a named color.
--- End diff --
Should we comment that the alpha channel byte is dropped by Cordova windows
build automatically?
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