Github user riknoll commented on a diff in the pull request:

    
https://github.com/apache/cordova-plugin-camera/pull/203#discussion_r59475889
  
    --- Diff: jsdoc2md/TEMPLATE.md ---
    @@ -203,3 +203,194 @@ Tizen only supports a `destinationType` of
     [web_activities]: 
https://hacks.mozilla.org/2013/01/introducing-web-activities/
     [wp8_bug]: https://issues.apache.org/jira/browse/CB-2083
     [msdn_wp8_docs]: 
http://msdn.microsoft.com/en-us/library/windowsphone/develop/hh394006.aspx
    +
    +## Sample: Take Pictures, Select Pictures from the Picture Library, and 
Get Thumbnails <a name="sample"></a>
    +
    +The Camera plugin allows you to do things like open the device's Camera 
app and take a picture, or open the file picker and select one. The code 
snippets in this section demonstrate different tasks including:
    +
    +* Open the Camera app and [take a Picture](#takePicture)
    +* Take a picture and [return thumbnails](#getThumbnails) (resized picture)
    +* Take a picture and [generate a FileEntry object](#convert)
    +* [Select a file](#selectFile) from the picture library
    +* Select a JPEG image and [return thumbnails](#getFileThumbnails) (resized 
image)
    +* Select an image and [generate a FileEntry object](#convert)
    +
    +## Take a Picture <a name="takePicture"></a>
    +
    +Before you can take a picture, you need to set some Camera plugin options 
to pass into the Camera plugin's `getPicture` function. Here is a common set of 
recommendations. In this example, you create the object that you will use for 
the Camera options, and set the `sourceType` dynamically to support both the 
Camera app and the file picker.
    +
    +```js
    +function setOptions(srcType) {
    +    var options = {
    +        // Some common settings are 20, 50, and 100
    +        quality: 50,
    +        destinationType: Camera.DestinationType.FILE_URI,
    +        // In this app, dynamically set the picture source, Camera or 
photo gallery
    +        sourceType: srcType,
    +        encodingType: Camera.EncodingType.JPEG,
    +        mediaType: Camera.MediaType.PICTURE,
    +        allowEdit: true,
    +        correctOrientation: true  //Corrects Android orientation quirks
    +    }
    +    return options;
    +}
    +```
    +
    +Typically, you want to use a FILE_URI instead of a DATA_URL to avoid most 
memory issues. JPEG is the recommended encoding type for Android.
    +
    +You take a picture by passing in the options object to `getPicture`, which 
takes a CameraOptions object as the third argument. When you call `setOptions`, 
pass `Camera.PictureSourceType.CAMERA` as the picture source.
    +
    +```js
    +function openCamera(selection) {
    +
    +    var srcType = Camera.PictureSourceType.CAMERA;
    +    var options = setOptions(srcType);
    +    var func = copyToFile;
    +
    +    navigator.camera.getPicture(function cameraSuccess(imageUri) {
    +
    +        displayImage(imageUri);
    +        // You may choose to copy the picture, save it somewhere, or 
upload.
    +        func(imageUri);
    +
    +    }, function cameraError(error) {
    +        console.debug("Unable to obtain picture: " + error, "app");
    +
    +    }, options);
    +}
    +```
    +
    +Once you take the picture, you can display it or do something else. In 
this example, call the app's `displayImage` function from the preceding code.
    +
    +```js
    +function displayImage(imgUri) {
    +
    +    var elem = document.getElementById('imageFile');
    +    elem.src = imgUri;
    +}
    +```
    +
    +## Take a Picture and Return Thumbnails (Resize the Picture) <a 
name="getThumbnails"></a>
    +
    +To get smaller images, you can return a resized image by passing both 
`targetHeight` and `targetWidth` values with your CameraOptions object. In this 
example, you resize the returned image to fit in a 100px by 100px box (the 
aspect ratio is maintained, so 100px is either the height or width, whichever 
is greater in the source).
    +
    +```js
    +function openCamera(selection) {
    +
    +    var srcType = Camera.PictureSourceType.CAMERA;
    +    var options = setOptions(srcType);
    +    var func = copyToFile;
    +
    +    if (selection == "camera-thmb") {
    +        options.targetHeight = 100;
    +        options.targetWidth = 100;
    +    }
    +
    +    navigator.camera.getPicture(function cameraSuccess(imageUri) {
    +
    +        // Do something
    +
    +    }, function cameraError(error) {
    +        console.debug("Unable to obtain picture: " + error, "app");
    +
    +    }, options);
    +}
    +```
    +
    +## Select a File from the Picture Library <a name="selectFile"></a>
    +
    +When selecting a file using the file picker, you also need to set the 
CameraOptions object. In this example, set the `sourceType` to 
`Camera.PictureSourceType.SAVEDPHOTOALBUM`. To open the file picker, call 
`getPicture` just as you did in the previous example, passing in the success 
and error callbacks along with CameraOptions object.
    +
    +```js
    +function openFilePicker(selection) {
    +
    +    var srcType = Camera.PictureSourceType.SAVEDPHOTOALBUM;
    +    var options = setOptions(srcType);
    +    var func = copyToFile;
    +
    +    navigator.camera.getPicture(function cameraSuccess(imageUri) {
    +
    +        // Do something
    +
    +    }, function cameraError(error) {
    +        console.debug("Unable to obtain picture: " + error, "app");
    +
    +    }, options);
    +}
    +```
    +
    +## Select an Image and Return Thumbnails (resized images) <a 
name="getFileThumbnails"></a>
    +
    +Resizing a file selected with the file picker works just like resizing 
using the Camera app. If you are using the file picker instead of the Camera, 
and you are resizing the image, the `Camera.EncodingType` value must match the 
value for the selected image. We previously set this value to JPEG in the app's 
`setOptions` function.
    +
    +```js
    +function openFilePicker(selection) {
    +
    +    var srcType = Camera.PictureSourceType.SAVEDPHOTOALBUM;
    +    var options = setOptions(srcType);
    +    var func = copyToFile;
    +
    +    if (selection == "picker-thmb") {
    +        // To downscale a selected image,
    +        // Camera.EncodingType (e.g., JPEG) must match the selected image 
type.
    +        options.targetHeight = 100;
    +        options.targetWidth = 100;
    +    }
    +
    +    navigator.camera.getPicture(function cameraSuccess(imageUri) {
    +
    +        // Do something with image
    +
    +    }, function cameraError(error) {
    +        console.debug("Unable to obtain picture: " + error, "app");
    +
    +    }, options);
    +}
    +```
    +
    +## Take a picture and get a FileEntry Object <a name="convert"></a>
    +
    +If you want to do something like copy the image to another location, or 
upload it somewhere using the FileTransfer plugin, you need to get a FileEntry 
object for the returned picture. To do that, call 
`window.resolveLocalFileSystemURL` on the file URI returned by the Camera app. 
If you need to use a FileEntry object, set the `destinationType` to 
`Camera.DestinationType.FILE_URI` in your CameraOptions object (this is also 
the default value).
    +
    +>*Note* You need the File plugin to call 
`window.resolveLocalFileSystemURL`.
    --- End diff --
    
    Can you link to the file plugin here?


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