Hi Tony,
Very glad that you've started this thread! This is a top priority for UX
between now and Jan 15. We're very eager to do what we can to help improve
performance. The finest drop shadows in the world aren't worth much if they
draw at 7 fps.
> * What factors define performance to you? How would you measure it? (eg.
> Number of phone reboots? App startup time?)
* Frames per second (ideally we achieve some degree of consistency throughout
the UX, even if it's sub-60fps)
* Responsiveness (the speed of the interface's response to user inputs. Ideally
we prioritize and respond to user inputs over system events)
* Core user stories (these are high priority areas. Both load time and
transition FPS are important):
** Switch to Home screen
** Switch to Task Manager
** Unlock device from Lock screen
** Trigger an activity (both window and inline dispositions)
** Open an app
** Scrolling a list
That's a very quick list. The UX team will spend some more time on this and
follow up…
Thanks!
—
Josh Carpenter
UX Designer, FxOS
Mozilla
On Oct 9, 2012, at 6:51 PM, Tony Chung <[email protected]> wrote:
> Hi,
>
> Our current smoketests do not rigorously define the quality of performance
> and stability of the builds. They mainly focus on functional regressions.
> Given the builds have are still crashy, lagging performance, and reboots
> randomly, please share your thoughts on how can improve the build quality.
>
> * What factors define stability to you? How would you measure it? (there is
> crash reporting, but the crash signatures are not hooked up to socorro yet)
> * What factors define performance to you? How would you measure it? (eg.
> Number of phone reboots? App startup time?)
>
> Note: The current smoketests do track the # of reboots and # of crashes
> within a testrun.
>
> If there are tools and tips that you know would help, please do share.
>
> Thanks,
>
> Tony
> Mozilla QA
>
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