On Tuesday, 11 December 2012 14:32:44 UTC+5:30, Chris Double  wrote:
> On Tue, Dec 11, 2012 at 9:19 PM,  <[email protected]> wrote:
> 
> > Hi, If anybody there kindly to help me to brief about the media frame work 
> > being used in B2G.
> 
> 
> 
> We use Gecko's internal media framework (the same as used in Firefox)
> 
> and decoders for open formats like WebM, Opus, Theora, etc. For
> 
> formats like H.264 and AAC we use Android's libstagefright framework.
> 
> This requires the device to have decoder binary blobs provided by the
> 
> device creator to do hardware/software decoding of these formats. The
> 
> libstagefright backend plugs into Gecko's media framework and exposes
> 
> it using normal HTML <video> and <audio> elements. So apps can use any
> 
> of the HTML media API's to playback these formats.
> 
> 
> 
> Chris.
> 
> -- 
> 
> http://www.bluishcoder.co.nz

Thanks Chris,
    I have a concern about media server also, What is its role? Is architecture 
of gecko's media framework similar to one Android has? I think media server 
code has been reused from Android. Please clarify me these, and I would be 
blessed if you could give me a brief idea about the b2g media architecture  
  
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