No, and I suggest you don't at least for Gecko code. All device specific issue would be better solved in per device configs in Gonk. Emulator should behave exactly the same as a physical device except the lack of drivers of a few devices. For me, there is no strong reason we should ever differ emulator from others.
On 04/19/2013 04:41 PM, Arno Puder wrote: > > Hi, > > is there an #ifdef I can use to conditionally compile code for an > emulator build? > > Arno _______________________________________________ dev-b2g mailing list [email protected] https://lists.mozilla.org/listinfo/dev-b2g
