Hi,

Thanks to Eduardo for is good job. I made a simple check on his boot.img
file.
Only 2 files have changed ( init.rc and init.b2g.rc). I don't see backdoor
on his code.

Check this post to see my procedure (in french).
https://vincent.degat.ch/boot-img-de-firefox-os-1-2-pour-zte-open




On Thu, Oct 17, 2013 at 10:28 AM, Eduardo González <[email protected]>wrote:

> Hi! I'm author of adapted boot image, and is correct is not recommended
> use files from third party as file hosted by me, but the issue about create
> own boot.img is not so easy.
> Before talk about boot.img, is necessary remember that flashing the zte
> open using ./flash.sh require fastboot full supported. If you get problems
> using flash.sh (as exact messages posted by Sven) then you have a device
> without fastboot full supported.
> In order to enable fastboot you must update using DEV images from
> ztedevices.com, for example the images of UK American Standard or
> European Standard. Check
> https://developer.mozilla.org/en-US/docs/Mozilla/Firefox_OS/Developer_phone_guide/ZTE_OPEN
>
> Next step is use boot image adapted by me as explained on
> http://sl.edujose.org/2013/10/adapted-boot-image-for-use-with-b2g.html
> By default, b2g tree do not create boot.img. You must define on device
> tree (<b2g_dir>/device) the elements required so kernels is compiled and
> generate boot.img. Additionally stock boot.img contain a kernel using
> particular modules (zte blobs) not included into b2g kernel source
> _______________________________________________
> dev-b2g mailing list
> [email protected]
> https://lists.mozilla.org/listinfo/dev-b2g
>
>
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