This is a nice post Bob. I’m actually starting a game dev docs initiative on MDN[1][2], which you’d be welcome to join, if you want to cross post some articles. This article works nicely both as a simple SVG gaming primer doc, and as a beginner’s tutorial on setting up a movement loop.
Let me know if you want any more details. Chris Mills Senior tech writer || Mozilla developer.mozilla.org || MDN [email protected] || @chrisdavidmills [1] https://wiki.mozilla.org/MDN/Development/Game_dev_zone [2] https://developer.mozilla.org/en-US/docs/Games/Doc_Status On 6 Nov 2013, at 08:59, Bob Thulfram <[email protected]> wrote: > I'm starting a series of how to write games in SVG for Firefox OS in my blog. > The first post is out now: > > http://firefoxosgaming.blogspot.com/2013/11/bouncing-svg-part-1-game-programming.html > > I'm also covering Canvas (well known) and CSS game programming (not so well > known), but I've not seen a lot of SVG game programming and I feel it can > have a place for Firefox OS games dues to its lightweight nature. I'm > covering the three ways to write games in SVG: > > 1. SVG in the body and JavaScript manipulation. > 2. JavaScript-only creating and manipulating SVG through the HTML DOM. > 3. JavaScript-only creating and manipulating SVG through the SVG DOM. > > SVG has been around for awhile, but I think its time has come and I would > like to write about it. If you know anyone who is interested in SVG, let them > know. > _______________________________________________ > dev-b2g mailing list > [email protected] > https://lists.mozilla.org/listinfo/dev-b2g _______________________________________________ dev-b2g mailing list [email protected] https://lists.mozilla.org/listinfo/dev-b2g
