Hi Dominic,

This is a great article and I know we still have something to do with audio 
channels but haven't began.

I'd like to see this happens:
Move audio competing management from Gecko to Gaia::System, with mozBrowser API.
https://wiki.mozilla.org/WebAPI/AudioChannels#System_and_Browser_API_changes

I'm confident we could have a better audio management from Gaia::System than 
Gecko, for the sake system knows the state of apps well.

@Baku, I know you own that bug but if you don't mind I would love to seek 
resource from Taipei platform team members to make sure this could happen in 
v1.4.

-Alive

Dominic Kuo <[email protected]> 於 2013/12/20 上午10:22 寫道:

> Hi folks,
> 
> Recently Gaia has encountered some audio issues that the current audio 
> channel API [1] did not
> consider of, such as pick an audio file then preview it in mms while music is 
> playing in the
> background(bug 894744), or talking in a call and listen to the music at the 
> same time via bluetooth
> headset(bug 946556). These scenarios are not so common but let us know there 
> are spaces we can
> improve for our audio channel policy/API, so I am sending this email to start 
> a thread.
> 
> From the perspective of audio channel API, the behaviours in the above bugs 
> are expected, but it
> confuses our users and probably also mess up the ux that we are trying to 
> keep in the firefox os. I
> have discussed with Marco and Casey about how we can solve this gap, and we 
> thought it might be
> a good idea to start a discussion between devs and ux team to make sure we 
> are on the same page.
> 
> As an author of the music app, I believe the original audio competing policy 
> was intended not to let
> the apps involve the competing too much, and the apps can focus on the 
> features and don't have to
> write some extra logic. But due to new features are making new issues, we can 
> probably provide
> more api or information for the apps to handle the competing. This depends on 
> how our ui looks/feels
> like and what ux we want to give to our users, so it might be better that ux 
> team can provide the policy
> or rules from ux perspective, especially for the existing bugs [2][3] to help 
> the devs to design/implement
> the new API if needed.
> 
> And since there are several audio competing bugs are first filed in 
> Gaia::Music, this inspired me to
> do some investigations on the audio competing issues on the mainstream mobile 
> OSes. I just picked
> two simple scenarios to test and the results are listed in the table below.
> 
> Scenario 1: The user answered a call and tried to bring the music app to the 
> foreground then play music.
> Scenario 2: The user is listening to the music, then go the settings to 
> change the ringtone.
> 
> OS
> Scenario 1    Scenario 2
> Android       
> 1. The music will pause during the call.
> 2. The play controls in the music app will be disabled.
> 3. If the user try to resume the music, a prompt will come out and let the 
> user know it's disabled because of some reasons.
> 4. After the call ends, the music will resume automatically.
> 1. When previewing the ringtone, music still plays in the background.
> 2. The previewing ringtone and music will be mixed together.
> iOS   
> 1. The music will pause during the call.
> 2. We can still play the music during a call.
> 3. Music will be mute.(playing without sound)
> 4. After the call ends, the music will resume automatically.
> 1. When previewing the ringtone, music will pause.
> 2. When the user brings the music to the foreground, then music will resume 
> automatically.
> Windows Phone 
> 1. The music will pause during the call.
> 2. We can still play the music during a call.
> 3. Music will be mute.(playing without sound)
> 4. After the call ends, the music will resume automatically.
> 1. When previewing the ringtone, music will pause.
> 2. When the user brings the music to the foreground, then music player is in 
> pause state.
> Firefox OS    
> 1. The music will pause during the call.
> 2. We can still play the music during a call.
> 3. The voice and music will be mixed together.
> 4. After the call ends, the music will resume automatically.
> 1. When previewing the ringtone, music still plays in the background.
> 2. The previewing ringtone and music will be mixed together.
> 
> From the table I think every OS has it's own principle to handle the audio 
> competing, though I cannot
> tell the exact idea, but basically we can see some OSes allow the sounds to 
> be mixed but some prefer
> not to do so.  I hope this is a good start and can give ux team some ideas to 
> design the audio policy for
> the bugs or the features in the future. And if ux team can drive this and 
> pilot the devs, that will be great!
> 
> Any thoughts?
> 
> [1] https://wiki.mozilla.org/WebAPI/AudioChannels
> [2] Audio Channel: http://goo.gl/kLhP95
> [3] [AUDIO_COMPETING]: http://goo.gl/rTvxag
> 
> Thanks,
> - Dominic
> 

--
Alive C. Kuo, Front-end Engineer, FirefoxOS, MoCo. Taiwan, Taipei office.
[email protected]




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