On Sunday, January 12, 2014 9:47:30 PM UTC-5, Matthew Hazlett wrote: > On Saturday, January 11, 2014 9:20:07 PM UTC-5, Matthew Hazlett wrote: > > > I am writing an app for FFOS and I am concentrating on the UI first. The > > UI works in Chrome and FF Desktop but when I put it in the simulator it > > acts strangely not responding to gestures. > > > > > > > > > > > > I started up a webserver and served the app to my iPhone using safari and > > it works with all the gestures. I did the same with chrome on my phone > > again works great with all the gestures. > > > > > > > > > > > > I don't have a dev phone. > > > > > > > > > > > > There is nothing exotic, i am using mootools.js (http://mootools.net/) for > > my framework (been mooing for years) the animations are CSS3 animations and > > the gestures are handled by hammer.js > > (http://eightmedia.github.io/hammer.js/) > > > > > > > > > > > > So I am stumped, is it just the FFOS emu not working correctly? I have > > uploaded my bare bones UI design if anyone would care to look at it to > > GitHub. > > > > > > > > > > > > https://github.com/hazlema/Project-Time-Tracker > > > > > > > > > > > > Thanks in advance for any help, this is my first mobile app > > > > Rewritten without using moo, pure js and hammer.js. Still doesn't work and I > don't think its hammer, its very widely used. > > > > The new code: > > http://pastebin.com/wk8ArJyy
The pastebin was cut off, here it is again: http://pastebin.com/EVdJV31x _______________________________________________ dev-b2g mailing list [email protected] https://lists.mozilla.org/listinfo/dev-b2g
