I also meant to add that you can opt out of unified builds locally by
setting MOZ_NON_UNIFIED in your .userconfig.

--
Ehsan
<http://ehsanakhgari.org/>


On Wed, Jun 18, 2014 at 5:16 PM, Ehsan Akhgari <[email protected]>
wrote:

> I finally managed to enable unified builds on b2g.  The tl;dr is that they
> give you faster builds (hopefully around twice as fast) for Gecko the next
> time that you update gaia and gonk-misc to master.
>
> The slightly longer version is that the build system will group C++ source
> files defined in UNIFIED_SOURCES variables in moz.build files together in
> 16 file buckets and pass them to the compiler in one go in order to
> eliminate the repetitive work that the compiler needs to do in order to
> parse and analyze the stuff that you #include in your code.  The
> unfortunate side effect is that this changes the translation unit boundary,
> which means for example variables in one file may fail to build if they
> have the same name as those in other files in the same directory, or that
> if you end up relying on an #include in one file to give you the definition
> of a name in another file, the periodic non-unified builds on TBPL (called
> Bn) will burn.
>
> I hope you find this useful.  Please let me know if you have any questions.
>
> Cheers,
> --
> Ehsan
> <http://ehsanakhgari.org/>
>
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