That GL version supports shaders. Am 15.09.2014 09:53, schrieb 瀚中張: > Here is my glxinfo information. > > name of display: :0.0 > display: :0 screen: 0 > direct rendering: Yes > server glx vendor string: SGI > server glx version string: 1.4 > server glx extensions: > GLX_ARB_create_context, GLX_ARB_create_context_profile, > GLX_ARB_multisample, GLX_EXT_create_context_es2_profile, > GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, > GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, > GLX_SGI_swap_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig, > GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_INTEL_swap_event > client glx vendor string: Mesa Project and SGI > client glx version string: 1.4 > client glx extensions: > GLX_ARB_create_context, GLX_ARB_create_context_profile, > GLX_ARB_create_context_robustness, GLX_ARB_framebuffer_sRGB, > GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, > GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_framebuffer_sRGB, > GLX_EXT_create_context_es2_profile, GLX_MESA_copy_sub_buffer, > GLX_MESA_multithread_makecurrent, GLX_MESA_swap_control, > GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGI_make_current_read, > GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample, > GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, > GLX_EXT_texture_from_pixmap, GLX_INTEL_swap_event > GLX version: 1.4 > GLX extensions: > GLX_ARB_create_context, GLX_ARB_create_context_profile, > GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, > GLX_EXT_visual_info, GLX_EXT_visual_rating, > GLX_EXT_create_context_es2_profile, GLX_MESA_copy_sub_buffer, > GLX_MESA_multithread_makecurrent, GLX_MESA_swap_control, > GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGI_make_current_read, > GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample, > GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, > GLX_EXT_texture_from_pixmap, GLX_INTEL_swap_event > OpenGL vendor string: Intel Open Source Technology Center > OpenGL renderer string: Mesa DRI Intel(R) G45/G43 > OpenGL version string: 2.1 Mesa 9.1.7 > OpenGL shading language version string: 1.20 > OpenGL extensions: > GL_ARB_multisample, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, > GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_copy_texture, > GL_EXT_polygon_offset, GL_EXT_subtexture, GL_EXT_texture_object, > GL_EXT_vertex_array, GL_EXT_compiled_vertex_array, GL_EXT_texture, > GL_EXT_texture3D, GL_IBM_rasterpos_clip, GL_ARB_point_parameters, > GL_EXT_draw_range_elements, GL_EXT_packed_pixels, > GL_EXT_point_parameters, > GL_EXT_rescale_normal, GL_EXT_separate_specular_color, > GL_EXT_texture_edge_clamp, GL_SGIS_generate_mipmap, > GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, > GL_SGIS_texture_lod, GL_ARB_framebuffer_sRGB, GL_ARB_multitexture, > GL_EXT_framebuffer_sRGB, GL_IBM_multimode_draw_arrays, > GL_IBM_texture_mirrored_repeat, GL_3DFX_texture_compression_FXT1, > GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_transpose_matrix, > GL_EXT_blend_func_separate, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, > GL_EXT_secondary_color, GL_EXT_texture_env_add, > GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, > GL_INGR_blend_func_separate, GL_NV_blend_square, > GL_NV_light_max_exponent, > GL_NV_texgen_reflection, GL_NV_texture_env_combine4, GL_S3_s3tc, > GL_SUN_multi_draw_arrays, GL_ARB_texture_border_clamp, > GL_ARB_texture_compression, GL_EXT_framebuffer_object, > GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_MESA_window_pos, > GL_NV_packed_depth_stencil, GL_NV_texture_rectangle, > GL_ARB_depth_texture, > GL_ARB_occlusion_query, GL_ARB_shadow, GL_ARB_texture_env_combine, > GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, > GL_ARB_texture_mirrored_repeat, GL_ARB_window_pos, GL_ATI_envmap_bumpmap, > GL_EXT_stencil_two_side, GL_EXT_texture_cube_map, GL_NV_depth_clamp, > GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object, > GL_ARB_draw_buffers, > GL_ARB_fragment_program, GL_ARB_fragment_shader, GL_ARB_shader_objects, > GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ATI_draw_buffers, > GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_EXT_shadow_funcs, > GL_EXT_stencil_wrap, GL_MESA_pack_invert, GL_MESA_ycbcr_texture, > GL_NV_primitive_restart, GL_ARB_depth_clamp, > GL_ARB_fragment_program_shadow, GL_ARB_half_float_pixel, > GL_ARB_occlusion_query2, GL_ARB_point_sprite, > GL_ARB_shading_language_100, > GL_ARB_sync, GL_ARB_texture_non_power_of_two, > GL_ARB_vertex_buffer_object, > GL_ATI_blend_equation_separate, GL_EXT_blend_equation_separate, > GL_OES_read_format, GL_ARB_color_buffer_float, > GL_ARB_pixel_buffer_object, > GL_ARB_texture_compression_rgtc, GL_ARB_texture_float, > GL_ARB_texture_rectangle, GL_EXT_packed_float, > GL_EXT_pixel_buffer_object, > GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, > GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, > GL_EXT_texture_shared_exponent, GL_ARB_framebuffer_object, > GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, > GL_EXT_packed_depth_stencil, GL_APPLE_object_purgeable, > GL_ARB_vertex_array_object, GL_ATI_separate_stencil, > GL_EXT_draw_buffers2, > GL_EXT_draw_instanced, GL_EXT_gpu_program_parameters, > GL_EXT_texture_array, GL_EXT_texture_integer, GL_EXT_texture_sRGB_decode, > GL_OES_EGL_image, GL_MESA_texture_array, GL_ARB_copy_buffer, > GL_ARB_depth_buffer_float, GL_ARB_draw_instanced, > GL_ARB_half_float_vertex, GL_ARB_instanced_arrays, > GL_ARB_map_buffer_range, GL_ARB_texture_rg, GL_ARB_texture_swizzle, > GL_ARB_vertex_array_bgra, GL_EXT_separate_shader_objects, > GL_EXT_texture_swizzle, GL_EXT_vertex_array_bgra, > GL_NV_conditional_render, GL_ARB_ES2_compatibility, GL_ARB_debug_output, > GL_ARB_draw_elements_base_vertex, GL_ARB_explicit_attrib_location, > GL_ARB_fragment_coord_conventions, GL_ARB_provoking_vertex, > GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, > GL_ARB_shader_texture_lod, GL_ARB_texture_rgb10_a2ui, > GL_ARB_vertex_type_2_10_10_10_rev, GL_EXT_provoking_vertex, > GL_EXT_texture_snorm, GL_MESA_texture_signed_rgba, > GL_ARB_get_program_binary, GL_ARB_robustness, GL_ARB_shader_bit_encoding, > GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, > GL_ARB_internalformat_query, GL_ARB_texture_storage, > GL_ARB_invalidate_subdata > > 12 GLX Visuals > visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav > id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat > ---------------------------------------------------------------------------- > 0x020 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None > 0x021 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None > 0x07f 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None > 0x080 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None > 0x081 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None > 0x082 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow > 0x083 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None > 0x084 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None > 0x085 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None > 0x086 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None > 0x087 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow > 0x066 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None > > 24 GLXFBConfigs: > visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav > id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat > ---------------------------------------------------------------------------- > 0x067 0 tc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None > 0x068 0 tc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None > 0x069 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None > 0x06a 0 tc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None > 0x06b 24 tc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None > 0x06c 24 tc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None > 0x06d 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None > 0x06e 24 tc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None > 0x06f 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None > 0x070 0 tc 0 16 0 r y . 5 6 5 0 . . 0 16 0 16 16 16 0 0 0 Slow > 0x071 32 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None > 0x072 24 tc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow > 0x073 0 dc 0 16 0 r y . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None > 0x074 0 dc 0 16 0 r . . 5 6 5 0 . . 0 0 0 0 0 0 0 0 0 None > 0x075 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None > 0x076 0 dc 0 16 0 r . . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None > 0x077 24 dc 0 32 0 r y . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None > 0x078 24 dc 0 32 0 r . . 8 8 8 8 . . 0 0 0 0 0 0 0 0 0 None > 0x079 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None > 0x07a 24 dc 0 32 0 r . . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None > 0x07b 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 0 0 0 0 0 0 None > 0x07c 0 dc 0 16 0 r y . 5 6 5 0 . . 0 16 0 16 16 16 0 0 0 Slow > 0x07d 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 0 0 0 0 0 0 None > 0x07e 24 dc 0 32 0 r y . 8 8 8 8 . . 0 24 8 16 16 16 16 0 0 Slow > > sorry, i don't know how to put my output on the link you gave. So i just > output here. > > Thanks. > _______________________________________________ > dev-b2g mailing list > [email protected] > https://lists.mozilla.org/listinfo/dev-b2g >
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