Hi, I didn't find any documentation so that I figured I should ask. So in bug 1103574 I changed the Keyboard app so that it would start using Web Audio API instead of multiple <audio> to play that clicker sound, but doing so I would hold an AudioContext instance (and two AudioBuffer instances) whenever the clicker sound is enabled (even when keyboard is not visible). Does that poses any side effect on B2G or in general?
Also, there are posts online saying AudioNodes are only GC'd when they are disconnect()'d, I doubt that is the case (since the node is not reachable from the context) but it seems to me there are no obvious way to confirm that. Should I always disconnect the node after calling start(0)? What's the definite way to find out questions like this? Thanks, -- Tim Guan-tin Chien, Engineering Manager and Front-end Lead, Firefox OS, Mozilla Corp. (Taiwan) _______________________________________________ dev-b2g mailing list [email protected] https://lists.mozilla.org/listinfo/dev-b2g
