Congratulations! It's very interesting and quite good idea. It remembers the 
way in which games produce better results in a traditional PC game. :)

On 26/01/15 23:50, Eric Shepherd (Sheppy) wrote:
Oh yes, you're right. That said, of course, "smoothness" is something all app 
developers should be shooting for, so it might be worth adding a whole new section just 
with tips on how to be smooth.

On Mon, Jan 26, 2015 at 5:24 PM, Milan Sreckovic 
<[email protected]<mailto:[email protected]>> wrote:
Valid point, and something we should be doing, but just to be sure - Silk is 
about “smoothness”, rather than “performance”.  In other words, the claim is 
that, say, 50 well placed frames are better than 60 poorly spaced frames.  You 
may have heard the term “frame uniformity” being bounced around, and a bunch of 
others, but Silk as such should not be expected to increase the number of 
frames that you see.  You’ll just enjoy the ones you do see more :)
—
- Milan



On Jan 26, 2015, at 17:15 , Eric Shepherd (Sheppy) 
<[email protected]<mailto:[email protected]>> wrote:

Also, if you (or anyone) have any tips for maximizing graphics performance in 
Firefox OS apps, please let me know. I'd like to keep collecting these to put 
on MDN.

In particular, these pages should have any ideas you have added to them as 
appropriate (you can do it, or you can send ideas to me or to Chris Mills and 
we'll handle it for you);

https://developer.mozilla.org/en-US/Apps/Build/Performance/App_performance_validation
https://developer.mozilla.org/en-US/Apps/Build/Performance/Performance_fundamentals

Or actually to any of the pages under 
https://developer.mozilla.org/en-US/Apps/Build/Performance

On Mon, Jan 26, 2015 at 2:06 PM, Mason Chang 
<[email protected]<mailto:[email protected]>> wrote:
Hi all,

Silk, which is a project to improve smoothness across Firefox OS has started to 
land. There are three parts to it, which you can read more about here 
(http://www.masonchang.com/blog/2015/1/22/project-silk). Today, I just enabled 
the vsync compositor which should create smoother animations, which includes 
scrolling. However, it is quite a big change and we expect some problems. If 
you find any bugs, please file them as a dependent of bug 1118530 
(https://bugzilla.mozilla.org/show_bug.cgi?id=1118530). You can always test the 
bug by disabling these two prefs:

gfx.vsync.hw-vsync.enabled
gfx.vsync.compositor

Note: You need a kit-kat based device. I’ve tested on a flame with v180 base 
image and above. Any base image below v180 or non kit-kat based devices have 
known issues.

Thanks,
Mason

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--

Eric Shepherd
Sr. Technical Writer
Mozilla
Blog: http://www.bitstampede.com/
Twitter: http://twitter.com/sheppy
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Eric Shepherd
Sr. Technical Writer
Mozilla
Blog: http://www.bitstampede.com/
Twitter: http://twitter.com/sheppy



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