El martes, 12 de mayo de 2015, 23:39:57 (UTC+2), Daniel Coloma  escribió:
> El martes, 12 de mayo de 2015, 21:53:39 (UTC+2), an  escribió:
> > On Tuesday, May 12, 2015 at 9:12:36 PM UTC+3, Alexandre Lissy wrote:
> > > That's because the app does User Agent filtering, and the version
> > > distributed on the Marketplace is limited to some devices.
> > > It's documented in https://bugzilla.mozilla.org/show_bug.cgi?id=1151294
> > Very depressing reading the bug thread... It took me a while to find the 
> > unrestricted version on github.
> Just to provide a bit of history that explains current situation:
> Hello was born as a Desktop first product, Hello product team decided to also 
>  perform a trial with FirefoxOS users limited to one device, one country 
> (Germany, Fire E). The results of that trial are now being assessed in order 
> to define what is Hello mobile strategy (not only FxOS) and based on that 
> Mozilla will execute it.
> I agree this is far away from ideal, I've just suggested another possible 
> workaround on bug 1151294. I am waiting from feedback from Mozilla Hello 
> product team (there is a need-info on them).

However, in previous versions I could videochat in my Flame without any need 
for a Hello app, I just could not start a converstion but I could join one. 
Now, when I click the link to join a conversation it installs this app that is 
not necessary for simply joining and that does not work on my device... 
Wouldn't it be better if it simply did not install it?
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