I still don't quite understand why we need simulator? Why does the
user need to be able to do the development in their firefox browser
and have a separate window which displays the FirefoxOS rendering?

Having such a separate window was generally disliked by gaia
developers and a big reason that we created Mulet in the first place.

Why not simply ask developers to download Mulet?

Is the problem that that makes testing on multiple versions of
FirefoxOS too painful?

/ Jonas


On Wed, Aug 5, 2015 at 2:53 PM, Alexandre poirot <[email protected]> wrote:
> It shouldn't be an issue to base the simulator on top of b2g-desktop,
> it is more a matter of finding time to actually do it.
> And as we are already fighting against addon signing...
>
> Otherwise, we we do need simulators. This is the runtime that we distribute
> via WebIDE.
> That will still look like b2g desktop, even if based on mulet, as it would
> be surprising to spawn
> another browser UI, from an existing one. I know this is also disturbing to
> have two quite different ways to run gaia.
> But I don't know what else we should/could do.
> Also note that jryans made a really impressive demo of b2g-desktop running
> within Firefox process, in the responsive mode.
> We are far from being able to use this trick, but that would be the ideal
> way to run gaia from your Firefox.
>
> 2015-08-05 22:59 GMT+02:00 Jonas Sicking <[email protected]>:
>>
>> What does it mean to have "Simulator use Mulet"? Why do we need
>> simulator if we have Mulet?
>>
>> / Jonas
>>
>> On Wed, Aug 5, 2015 at 12:40 PM, J. Ryan Stinnett <[email protected]>
>> wrote:
>> > The Firefox OS Simulator add-on is still based on B2G desktop today.
>> >
>> > In the past, we've released new add-ons by pulling XPIs from B2G
>> > desktop build runs in automation (for all existing platforms).
>> >
>> > There's been discussion about having the simulator use Mulet instead,
>> > but so far no action has been taken. I think we should delay this
>> > until we've moved the Simulator off B2G desktop, or else it could be
>> > hard to get a working build in the future.
>> >
>> > I'll work with Alex Poirot and others to see what the plans for this
>> > would look like.
>> >
>> > - Ryan
>> >
>> > On Wed, Aug 5, 2015 at 11:54 AM, Ryan VanderMeulen
>> > <[email protected]> wrote:
>> >> We don't run any tests on OSX/Windows.
>> >>
>> >> On Wed, Aug 5, 2015 at 12:53 PM, Jonas Sicking <[email protected]>
>> >> wrote:
>> >>>
>> >>> I believe we are running some tests only on b2g-desktop still. There's
>> >>> work to get all those tests running on Mulet. That work is getting
>> >>> pretty close, but it's not done yet. Until we have coverage on Mulet I
>> >>> don't think we can turn off any tests on B2G Desktop.
>> >>>
>> >>> Should be very soon though!
>> >>>
>> >>> / Jonas
>> >>>
>> >>> On Wed, Aug 5, 2015 at 9:16 AM, Ryan VanderMeulen
>> >>> <[email protected]> wrote:
>> >>> > Most Gaia testing has been transitioned from the Linux64 B2G Desktop
>> >>> > builds
>> >>> > to Mulet. Given the intent to deprecate B2G Desktop builds and the
>> >>> > fact
>> >>> > that
>> >>> > we're already running OSX and Windows Mulet builds in automation,
>> >>> > I'd
>> >>> > like
>> >>> > to shut off OSX and Windows B2G Desktop builds now.
>> >>> >
>> >>> > Bug 1191359 tracks this work and I will proceed unless I hear
>> >>> > something
>> >>> > to
>> >>> > the contrary by the end of the week.
>> >>> >
>> >>> > -Ryan
>> >>> >
>> >>> > _______________________________________________
>> >>> > dev-gaia mailing list
>> >>> > [email protected]
>> >>> > https://lists.mozilla.org/listinfo/dev-gaia
>> >>> >
>> >>
>> >>
>> >>
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>
>
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