On Fri, Jan 8, 2016 at 5:59 PM, Nicholas Alexander <[email protected]> wrote:
> Hi folks, > > On Thu, Dec 31, 2015 at 5:08 PM, Nicholas Alexander < > [email protected]> wrote: > >> Hi folks, >> >> I just landed Bug 1207890 [1] and Bug 1216817 [2]. Together, they >> implement Firefox "artifact builds" for Mac OS X Desktop. Artifact builds >> download pre-built binary artifacts (like libxul) rather than compiling >> them locally, trading download bandwidth for developer machine time. If >> you work on the Firefox Desktop front-end on Mac OS X -- meaning you're >> modifying JavaScript, XHTML, and CSS, and you're building on Mac OS X -- >> this new build mode is meant for you. Locally, I produce a working Mac OS >> X Firefox in about a minute. >> >> I've written a quick start guide at >> http://www.ncalexander.net/blog/2015/12/31/firefox-artifact-builds-for-mac/ >> and will be updating documentation in the next few weeks. >> >> I thoroughly expect issues in the wild. Please file tickets depending on >> Bug 1207890 [1] and CC me. Discussion is best on dev-builds. >> > > Thanks to the fine work of Gijs Kruitbosch and speedy reviews from Gregory > Szorc, we now have artifact builds working for Windows (Bug 1236111 [1]) > and Linux (Bug 1236110)! \o/ > > In addition, I've started documenting the configuration process a > > https://developer.mozilla.org/en-US/docs/Artifact_builds > > and I've landed improvements to the error reporting which will check if > you have the required Mercurial extension (mozext) and a synced local > pushlog and direct you correct your configuration and link to the > documentation. (Thanks to Kris Maglione for testing and pushing me to do > better here.) > > Please try it, test things, and file tickets blocking Bug 901840 [3]. > > Never build libxul again! (Unless you want to...) > Nick > > [1] https://bugzilla.mozilla.org/show_bug.cgi?id=1236111 > [2] https://bugzilla.mozilla.org/show_bug.cgi?id=1236110 > [3] https://bugzilla.mozilla.org/show_bug.cgi?id=901840 > You should start calling this "2 minute build mode" because that's what it is :) We're only 8 days in and you may have already contributed the most important build system improvement of 2016. Epic accomplishment.
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