The branch main has been updated by mjg:

URL: 
https://cgit.FreeBSD.org/src/commit/?id=04bab189b8a54974fcd9530140e4eed6ad137f48

commit 04bab189b8a54974fcd9530140e4eed6ad137f48
Author:     Mateusz Guzik <[email protected]>
AuthorDate: 2023-04-02 12:38:49 +0000
Commit:     Mateusz Guzik <[email protected]>
CommitDate: 2023-04-03 16:05:42 +0000

    llvm/lld: damage control threading
    
    See the comment inside.
    
    Reviewed by:    dim
    Differential Revision:  https://reviews.freebsd.org/D39389
---
 contrib/llvm-project/llvm/lib/Support/Threading.cpp | 15 +++++++++++++--
 1 file changed, 13 insertions(+), 2 deletions(-)

diff --git a/contrib/llvm-project/llvm/lib/Support/Threading.cpp 
b/contrib/llvm-project/llvm/lib/Support/Threading.cpp
index 04a1a9e19428..3ac3695fa9ed 100644
--- a/contrib/llvm-project/llvm/lib/Support/Threading.cpp
+++ b/contrib/llvm-project/llvm/lib/Support/Threading.cpp
@@ -62,8 +62,19 @@ unsigned llvm::ThreadPoolStrategy::compute_thread_count() 
const {
                                        : sys::getHostNumPhysicalCores();
   if (MaxThreadCount <= 0)
     MaxThreadCount = 1;
-  if (ThreadsRequested == 0)
-    return MaxThreadCount;
+  // Damage control threading.
+  //
+  // There are no heuristics to figure out how many threads makes sense to 
spawn,
+  // all while rolling with all available hw threads starts being detrimental 
to
+  // performance really early.
+  //
+  // Work around by putting a hard cap unless the user explicitly requested a 
certain amount.
+  //
+  // See 
https://discourse.llvm.org/t/avoidable-overhead-from-threading-by-default/69160
+  // for more details.
+  if (ThreadsRequested == 0) {
+    return std::min(MaxThreadCount, 4);
+  }
   if (!Limit)
     return ThreadsRequested;
   return std::min((unsigned)MaxThreadCount, ThreadsRequested);

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