On 4/20/23 08:50, Jessica Clarke wrote:
On 20 Apr 2023, at 07:26, Hans Petter Selasky <hsela...@freebsd.org> wrote:
On 4/20/23 00:31, Jessica Clarke wrote:
On 19 Apr 2023, at 22:41, Hans Petter Selasky <hsela...@freebsd.org> wrote:

On 4/19/23 22:17, Jessica Clarke wrote:
pdqsort is n log n time, in-place and doesn’t allocate, and is used,
for example, for Rust’s standard sort_unstable.

Hi Jessica,

Like many many people have tried over the years, to improve the belated 
QuickSort (*) algorithm since it was invented, by catching bad behaviour and 
then fallback to other algorithms, pdqsort() is not a solution!

Yes, it is probably "N log N" time, but if you read the code carefully, it 
falls back to heapsort(), which indeed uses malloc(), which is exactly my point, that I 
want to avoid.

Hi,

Citation needed. This directly contradicts Rust’s documentation:

Sure, look at line 448 in there:

https://github.com/orlp/pdqsort/blob/master/pdqsort.h#L448

That’s not Rust, and that’s also a comment, not a malloc call.

This sort is unstable (i.e., may reorder equal elements), in-place (i.e., does 
not allocate), and O(n * log(n)) worst-case.

Unfortunately it can end up allocating memory.

Again. Citation needed. Rust’s documentation says otherwise.

Hi Jessica,

Here are my citations:

cd /usr/ports/lang/rust
make extract
less work/rustc-1.68.2-src/library/alloc/src/slice.rs

/// The current algorithm is based on [pattern-defeating quicksort][pdqsort] by Orson Peters, /// which combines the fast average case of randomized quicksort with the fast worst case of /// heapsort, while achieving linear time on slices with certain patterns. It uses some /// randomization to avoid degenerate cases, but with a fixed seed to always provide
    /// deterministic behavior.

less /usr/src/lib/libc/stdlib/heapsort.c

The first thing heapsort() does is go and grab memory:

        if ((k = malloc(size)) == NULL)
                return (-1);

--HPS

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