I have an application which needs to play an interactive Flash game at
certain times.  The current application has its own GUI system using
DirectX and Carbon for Windows and Mac, respectively.

On the Windows side, there is an ActiveX control for the Flash player.
This makes things easy because I can blit the animation to a DirectX
surface then draw the surface.

On the Mac side, the only analogue seems to be the mozilla Flash
plugin.  But in order to use the Flash plugin, it appears that I need
to insert a whole mozilla embedded browser into my application.  To
render flash stuff, I would presumably create a mini browser window
inside the application and point the plugin to that.

Is there an alternative to this brute-force approach?  I found this
reference:

http://developer.mozilla.org/en/docs/Gecko_Plugin_API_Reference

which might describe how to use the plugin directly, however the exact
section I need, "Drawing and Event Handling" is coated in red and
leads only to empty pages.

Thanks in advance,
Jeff

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