I have an application which needs to play an interactive Flash game at certain times. The current application has its own GUI system using DirectX and Carbon for Windows and Mac, respectively.
On the Windows side, there is an ActiveX control for the Flash player. This makes things easy because I can blit the animation to a DirectX surface then draw the surface. On the Mac side, the only analogue seems to be the mozilla Flash plugin. But in order to use the Flash plugin, it appears that I need to insert a whole mozilla embedded browser into my application. To render flash stuff, I would presumably create a mini browser window inside the application and point the plugin to that. Is there an alternative to this brute-force approach? I found this reference: http://developer.mozilla.org/en/docs/Gecko_Plugin_API_Reference which might describe how to use the plugin directly, however the exact section I need, "Drawing and Event Handling" is coated in red and leads only to empty pages. Thanks in advance, Jeff _______________________________________________ dev-embedding mailing list [email protected] https://lists.mozilla.org/listinfo/dev-embedding
