On Jan 9, 12:18 am, Doug Turner <[EMAIL PROTECTED]> wrote:
> xul.dll is a terrible name, but i includes all of the stuff that makes
> up the "mozilla" browser.
>
> Xul isn't strictly required -- there is a build option that disables
> XUL.  (but the library still is called XUL.dll).
>
> Doug
>
> On Jan 8, 2008, at 1:30 PM, yakobom wrote:
>
> > Hi,
> > Can someone here tell what is the minimal requirement for embedding
> > gecko using c++?
> > Is it a must to use xul.dll? I know xul is required, but isn't there
> > an easier way than using this huge library as is?
>
> > Thanks in advance,
> > yakobom
> > _______________________________________________
> > dev-embedding mailing list
> > [EMAIL PROTECTED]
> >https://lists.mozilla.org/listinfo/dev-embedding


But if I do that in the build, it means I do not have XUL support,
right? This is fine by me but the documentation on Mozilla's site says
XUL a must for embedding GECKO...
Also - how does FireFox work with XUL? I could not find xul.dll in the
FireFox 2.0 installation...

Thanks,
yakobom
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