Hi all, This is my first post so beware, I'm unaware if this question is in the correct forum. At the moment I have created my own animation engine which refreshes an html5 canvas while using the 2D context. The performance is amazing when doing basic transformations and animations. However when I download a video in some Video Tag by calling .load() the performance depletes (or so often every few CPU cycles) until the completion of video source transfer. Is there a way of determining this bottleneck? If someone was downloading say a 200mb file should the user wait until the end of that transfer to perform simple animations on his/her end? Any thoughts?
Mitchell Romanuik. _______________________________________________ dev-embedding mailing list dev-embedding@lists.mozilla.org https://lists.mozilla.org/listinfo/dev-embedding