Thanks for the explanation, Yura.
You explained this before, but I already forgot about this, why
accessibility tied into Marionette.
Your explanation makes perfect sense.

Regards,
Martijn


On Fri, Dec 11, 2015 at 9:57 AM, Yura Zenevich <[email protected]> wrote:
> Some comments inline:
>
> From: Martijn <[email protected]>
> Reply: Martijn <[email protected]>
> Date: December 11, 2015 at 9:36:51 AM
> To: Gareth Aye <[email protected]>
> CC: dev-fxos <[email protected]>
> Subject:  Re: Failed jsmarionette live coding session yesterday
>
> On Wed, Dec 9, 2015 at 3:48 PM, Gareth Aye <[email protected]> wrote:
>> So if you're writing a simple test and crashing gecko in the near future,
>> check the gecko logs and also make sure that you have the correct
>> accessibility stuff!
>
> I have some questions:
> What od you mean with crashing Gecko? If Gecko is really crashing
> here, then we should file a bug about this, no? Because crashing is
> really bad. Or do you mean that the test is failing here?
> Why is accessibility tied into the Marionette code at all?
>
> I think there are a couple of things here. Accessibility checks are enabled
> by default in Gaia only (since it’s our user facing interface) and not
> marionette in general so it should not affect any other places where
> marionette is used (unless it’s explicitly enabled). Though I would love to
> have them enabled across all products that use marionette for testing.
>
> Why accessibility and marionette:
>
> You can think of accessibility as something that bridges user intention of
> performing a task and an ability to complete it. It is also our (and I would
> suggest Mozilla’s) approach that we do not want to have special solutions
> for accessibility and we want to develop our products that are accessible to
> all users in the same way. This is why marionette is very useful for testing
> that user actions, such as clicking and tapping for example, work for all
> users (including the users of the assistive technologies).
>
> Marionette is also better suited for that because testing for accessibility
> attributes present (unit testing) does not guarantee something being
> accessible. Also, testing that some component or widget has an accessible
> interface (from platform accessibility point of view) does not guarantee
> that it is usable by the user either (in the same sense as it would be for a
> non-accessibility user). This is why integration testing is crucial because
> we are most interested in users accomplishing things.
>
>
> I noticed also when I was trying to fix
> https://bugzilla.mozilla.org/show_bug.cgi?id=1200197 (see comment 22)
> For me it seems that accessibility has often different needs on which
> elements are clickable then what we need for regular UI testing.
>
> What I also encountered with in Marionette was
> https://bugzilla.mozilla.org/show_bug.cgi?id=1203966 where we have an
> unminified atoms.js file, which currently stuck at a version and can't
> be updated.
>
> Regards,
> Martijn
>
>
>> On Wed, Dec 9, 2015 at 3:39 PM, Gareth Aye <[email protected]> wrote:
>>>
>>> I just debugged what was going on and found that
>>>
>>> 1449692934326 Marionette DEBUG conn2 <- Response {id: 33, error:
>>> {"error":"element not accessible","message":"Element is not currently
>>> visible via the accessibility API and may not be manipulated by it -> id:
>>> light, tagName: DIV, className: red\n","stacktrace":null}, body: null}
>>>
>>> was being thrown by the marionette server and crashing gecko. The reason
>>> for that was that my traffic light app didn't have the appropriate
>>> accessibility designations. Calling marionette.client() with the options
>>>
>>> { desiredCapabilities: { raisesAccessibilityExceptions: false } }
>>>
>>> prevents that from happening. Getting marionette server logs from
>>> marionette-js-runner was the key to debugging that fwiw.
>>>
>>> Cheers,
>>> Gareth
>>
>>
>>
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