Thanks, I was able to confirm this with my Logitech c920 hooked to my
mac. This is a limitation that is tracked in https://bugzil.la/1180725
If you could do me a favor and file a bug with information about the
cameras you used that would be great! I'll then block that on 1180725,
which will help us prioritize.
Thanks so much for testing and reporting!
..: Jan-Ivar :.
On 8/11/15 1:28 PM, Balwant Bisht wrote:
I will try on windows, but on Mac I tried with 3 camera and 640x360 only
working with Chrome and not Firefox
On Tuesday, 11 August 2015 20:57:54 UTC+5:30, Jan-Ivar Bruaroey wrote:
Hi,
Firefox does support 16:9 modes, but which resolutions you can get all
depends on what camera you have and what it can output. Have you tried
other 16:9 modes?
For instance:
640x360 is not recognized as a mode on my mac OSX laptop in either
Firefox or Chrome, but works fine on Windows with my Logitech C920.
Here's the fiddle I experimented with http://jsfiddle.net/9t3szw0L
..: Jan-Ivar :.
On 8/11/15 7:42 AM, Balwant Bisht wrote:
Is there any know issue in Firefox Nightly related to 16:9 aspect ratio of
camera?
Firefox unable to give camera access if the following constraint is used
{"audio":{"deviceId":{"exact":"Jn8yI/KNaSDmAHAQ/pERvTVh40PXtEOlqQQ4PbvSoNw="}},"video":{"width":{"min":640,"ideal":640,"max":640},"height":{"min":360,"ideal":360,"max":360},"deviceId":{"exact":"uSt9+becvYFKy06ipDwVXdUCGRP5bOk8dlf0suzmRfo="}}}
The same constraint works for 640x480
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