On Tue, Sep 1, 2015 at 6:19 AM, Daniel Verheyden <
[email protected]> wrote:

> I'm working on a project where we are using the value from the video
> element's getCurrentTime() method to perform processing on the server
> backend. I've come across an issue where the video element seems to report
> a time code that is slightly farther forward in the video than the frame
> that is visible in the video element.
>
> So for instance if the getCurrentTime() method reports that the current
> video time is 26.83 I might find that the frame I really want ended at
> 26.72 and so if I use the time to extract a frame on the server I get the
> next frame instead of the current frame.
>
> The amount of offset seems to be slightly different in different parts of
> the video and in different videos. But the offset is usually close to one
> tenth of a second. Interestingly, I'm seeing similar behaviors in other
> browsers though the amount of offset is different.
>
> Any ideas on what could be causing this behavior?
>

It's hard to determine what the problem is.

How are you correlating the video element's currentTime with what it's
rendering? Are you drawing the video to a canvas to capture the current
frame, or using high-speed cameras, or what?

Do you get consistent results with Firefox release and Nightly? We changed
some frame rendering stuff in Nightly so that it will render frames
slightly earlier in some cases.

Could it be a demuxing issue that's causing the timestamps you compute for
frames to slightly differ from what browsers compute?

Rob
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