On Tuesday, February 26, 2013 8:34:39 AM UTC+13, Jet Villegas wrote: > AIUI, a key goal of our Layers Refactoring is to significantly reduce the > cost of standing up new GFx backends (the first new one being D3Dv11.) As > that progresses, I'd like to see detailed documentation about how new > backends are added. I think we can get an intern or volunteer to stand up > experimental backends and come with the perf numbers to inform our decisions. > We've long predicted an increase in the number of low-level GFx driver > surfaces we'll need to support, given our Android and FirefoxOS commitments. > Let's make use of the infrastructure we're building to ensure that we can > scale to support that. >
This would be an Azure backend, not a layers backend, so is not affected by the refactoring. Implementing Azure backends is pretty nice (that was the point of Azure), but that kind of thing is intrinsically quite a large amount of work. Also, in general, implementing the backend is trivial compared to dealing with the driver bugs that are exposed by it and general support costs. _______________________________________________ dev-platform mailing list dev-platform@lists.mozilla.org https://lists.mozilla.org/listinfo/dev-platform