I was wondering why I was running low on memory, then noticed Firefox.
Heap textures seems rather large (can't drill down any). I don't have that
many tabs open (Window1 3 + Window2 2) for a total of 5. CC/GC didn't help
any. I also closed the only tab that might be heavy on the graphics. I did
have the dev tools open for a while with Log Request and Response Bodies turned
on.
Any ideas?
Mozilla/5.0 (Windows NT 6.1; Win64; x64; rv:30.0) Gecko/20100101 Firefox/30.0
4,783.33 MB (100.0%) -- explicit
├──4,073.86 MB (85.17%) -- gfx
│ ├──4,073.18 MB (85.15%) ── heap-textures
│ └──────0.68 MB (00.01%) ++ (5 tiny)
├────185.48 MB (03.88%) -- js-non-window
│ ├──145.96 MB (03.05%) -- zones
│ │ ├──102.89 MB (02.15%) ++ zone(0x76cb800)
│ │ └───43.07 MB (00.90%) ++ (31 tiny)
│ └───39.52 MB (00.83%) ++ (2 tiny)
├────182.37 MB (03.81%) -- window-objects
│ ├───67.81 MB (01.42%) -- top(none)/detached
│ │ ├──63.47 MB (01.33%) ++ window(chrome://browser/content/browser.xul)
│ │ └───4.34 MB (00.09%) ++ (5 tiny)
│ ├───60.18 MB (01.26%) ++ (10 tiny)
│ └───54.39 MB (01.14%) ++ top([URL], id=1954)
├────134.19 MB (02.81%) -- heap-overhead
│ ├──131.69 MB (02.75%) ── waste
│ └────2.50 MB (00.05%) ++ (2 tiny)
├────114.44 MB (02.39%) ++ (21 tiny)
└─────92.99 MB (01.94%) ── heap-unclassified
0.22 MB ── canvas-2d-pixels
0.00 MB ── gfx-d2d-surface-cache
4.00 MB ── gfx-d2d-surface-vram
208.90 MB ── gfx-d2d-vram-draw-target
5.34 MB ── gfx-d2d-vram-source-surface
1.38 MB ── gfx-surface-win32
0.00 MB ── gfx-textures
0 ── ghost-windows
4,394.14 MB ── heap-allocated
4,528.33 MB ── heap-committed
3.05% ── heap-overhead-ratio
0 ── host-object-urls
0.00 MB ── imagelib-surface-cache
24.58 MB ── js-main-runtime-temporary-peak
5,082.21 MB ── private
5,221.40 MB ── resident
6,651.32 MB ── vsize
8,376,692.50 MB ── vsize-max-contiguous
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