I am already located the code in
void
nsTreeBodyFrame::PaintCell(int32_t aRowIndex,
nsTreeColumn* aColumn,
const nsRect& aCellRect,
nsPresContext* aPresContext,
nsRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
nscoord& aCurrX,
nsPoint aPt)
from the file nsTreeBodyFrame.cpp
So did this the right place to start?
Because I am totally not familiar with the code here, So I am willing to
looking for some help.
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