The environment variable MOZ_DEBUG_CHILD_PAUSE can now be set to the time in
seconds that you want new content processes to sleep for just after they start
(to give time to attach a debugger). For backwards compatibility, setting the
value to 1 is special and maintains the old behavior of 30s sleep on Mac, 10s
sleep on Windows.

The behavior of MOZ_DEBUG_CHILD_PROCESS is unchanged (30s sleep on Mac; an
NS_DebugBreak() call to prompt you to attach a debugger before the process
continues on Windows).

The priority of the two variables is also unchanged (MOZ_DEBUG_CHILD_PAUSE
overrides MOZ_DEBUG_CHILD_PROCESS on Mac; vice versa on Windows).
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