On Wednesday, September 20, 2017 at 4:30:56 PM UTC-7, Kearwood Kip Gilbert wrote: > As of 2017-10-01, I intend to turn WebVR on by default for macOS. It has > been developed behind the dom.vr.enabled preference. We have already shipped > WebVR by default for the Windows platform. macOS support has been > implemented for several months but disabled by default. Our WebVR > implementation supports OpenVR for the HTC Vive on macOS High Sierra, which > is now hitting release. > This feature was previously discussed in this "intent to implement" thread: > <https://groups.google.com/forum/#!forum/mozilla.dev.platform>. > Bug to turn on by default: > https://bugzilla.mozilla.org/show_bug.cgi?id=1374399 > Link to standard: https://w3c.github.io/webvr/spec/1.1/ > Testing: > Automated tests have been implemented and are already active for the macOS > builds in taskcluster. Platform conformance tests are shared with other UA’s.
As of 2018-02-27, I intend to turn WebVR [back] on by default for macOS. Due to hardware availability for QA, this was disabled before riding to release for FF58 and FF59. We have since gained QA approval to allow it to ride to release in FF60. Bug to turn on by default: https://bugzilla.mozilla.org/show_bug.cgi?id=1438044 Link to standard: https://w3c.github.io/webvr/spec/1.1/ Testing: Automated tests have been implemented and are already active for the macOS builds in taskcluster. Platform conformance tests are shared with other UA’s. _______________________________________________ dev-platform mailing list [email protected] https://lists.mozilla.org/listinfo/dev-platform

